tag:blogger.com,1999:blog-61828602892062999432024-03-12T21:30:18.070-07:00Saga the gameSevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.comBlogger22125tag:blogger.com,1999:blog-6182860289206299943.post-19531525024522257362023-02-02T11:03:00.001-08:002023-02-02T11:03:28.569-08:00The Wyverns' Dance release<p><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV1k2D_nqtmw575IvtSiI9e1U3lsQh131a82_GHDChE8G7ZxgCZXsoOix2Qsj8tMpFVzL42_lXAvwvVC6cmvE19bkizz5Jg4kVTo_bEh2zf2-9YCK0wCVUVyqmZLXjz1EwGIeN90ODBQdW1fsfzUQ621_3njKoRshtZOA9HAHLayPMzdmQT-6cd1MU/s900/Saga-screen%20icon.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"></a></p><div class="separator" style="clear: both; text-align: left;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV1k2D_nqtmw575IvtSiI9e1U3lsQh131a82_GHDChE8G7ZxgCZXsoOix2Qsj8tMpFVzL42_lXAvwvVC6cmvE19bkizz5Jg4kVTo_bEh2zf2-9YCK0wCVUVyqmZLXjz1EwGIeN90ODBQdW1fsfzUQ621_3njKoRshtZOA9HAHLayPMzdmQT-6cd1MU/s900/Saga-screen%20icon.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="600" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiV1k2D_nqtmw575IvtSiI9e1U3lsQh131a82_GHDChE8G7ZxgCZXsoOix2Qsj8tMpFVzL42_lXAvwvVC6cmvE19bkizz5Jg4kVTo_bEh2zf2-9YCK0wCVUVyqmZLXjz1EwGIeN90ODBQdW1fsfzUQ621_3njKoRshtZOA9HAHLayPMzdmQT-6cd1MU/s320/Saga-screen%20icon.jpg" width="213" /> </a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFXH4rOvE2sg5AR6ZACVglFHFxuMEZ1ZzNUcUWNx5INF579EyM5ybjIvcOyLSQgY-iyF3X8nSDpZXMBDIyIGYCc-ygG1tS-vEbSyoAbWWm_u1uIn_phTKLyqyxkUxGa0Z9KFavADI53D8LPaIlNtrfgTcVpJdku-drk5UzHa94yuv68Rx4G2Nsyxa6/s900/saga%20epic%20icon.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="691" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFXH4rOvE2sg5AR6ZACVglFHFxuMEZ1ZzNUcUWNx5INF579EyM5ybjIvcOyLSQgY-iyF3X8nSDpZXMBDIyIGYCc-ygG1tS-vEbSyoAbWWm_u1uIn_phTKLyqyxkUxGa0Z9KFavADI53D8LPaIlNtrfgTcVpJdku-drk5UzHa94yuv68Rx4G2Nsyxa6/s320/saga%20epic%20icon.png" width="246" /></a> <div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpPNg0LpNMcgWlr0BC9x9VTFk4BCgLQYn4ynePpSgV1thMIdX9bcAYz5-pfLxw1ERbW3QhryFGsRPWC3iivND-IrGKv688xoZ-BKGhETcOdFhktRZFcBpn2t2WfQLb4UofpTJFT5g7YP8MTRIKC9AwLGrx3E_rhCKyODxw0pn3lxQKfRnQ-32GCIGq/s1179/Saga%20ME%20cover.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="1179" data-original-width="900" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhpPNg0LpNMcgWlr0BC9x9VTFk4BCgLQYn4ynePpSgV1thMIdX9bcAYz5-pfLxw1ERbW3QhryFGsRPWC3iivND-IrGKv688xoZ-BKGhETcOdFhktRZFcBpn2t2WfQLb4UofpTJFT5g7YP8MTRIKC9AwLGrx3E_rhCKyODxw0pn3lxQKfRnQ-32GCIGq/s320/Saga%20ME%20cover.png" width="244" /></a></div></div> The core rule book for <a href="https://www.drivethrurpg.com/browse/pub/12439/Saga-the-Game" target="_blank">Saga: the Game</a> has ungone many revisions. All of these had different titles when they launched. The first, "Beta Edition" has only one known copy. Hero Edition came out and was printed on the platform Lulu. We discovered DriveThruRPG and released "Epic Adventures" and finally, our current version "Mythic Edition". <div><br /></div><div>One of the main values of Saga: the Game is that all you need in order to play, is one book, pencils, paper and dice. That's it! </div><div><p></p><p>Originally the core book even came with the first adventure. "The Wyverns Dance" is for starting characters and walks the starting Loremaster through the adventure. It was in every version of the core book, because we felt so strongly. </p><p>That is, until we were ready to publish the Mythic Edition (current, complete and final version of the game). Our printer maxes out at 600 pages and Mythic Edition currently sits around 595 pages, WITHOUT "The Wyverns Dance" so we had to make the difficult call of what to cut, and the adventure was what ended up on the cutting room floor. </p><p>We knew we could release it as a stand alone adventure, as we were starting to release other stand alone adventures to give players more options (though of course, not required to play). "The Wyverns' Dance" sat for a while, waiting to be formatted and put out for sale. Other things kept coming up and taking priority. </p><p>Finally, today!! We are so excited to publish the epic coming of age adventure of Blentor and his quest to bring home a wyvern egg to earn his birthright! There are two ways to get "<a href="https://www.drivethrurpg.com/product/425467/The-Wyverns-Dance">The Wyverns Dance</a>". If you purchase <a href="https://www.drivethrurpg.com/product/283015/Saga-the-Game-Mythic-Edition">Mythic Edition</a> digitally, Wyverns Dance is included. Or, you can purchase it as a stand alone adventure. </p><p>If you've purchased Mythic Edition from us before, check your DriveThruRPG account. You should have the updated files available to you at no cost. </p><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiaJoE4NJ_eazgNk-p-UNJ6zVtm87h-CckGxCWCZCrNyaQkgkuuHQWnPo8RF1SIISvbYUvrr4epdHZeQfI2YnQy3s2x4YDUJijUc-oMmF7gYtmVu5nHbRrWgBFwq-Pej47Tw64Xa5l8xzwKrzRkQFOp5QtAiYxqBeHbIGsnomzMjjmVupPiNazTN9s/s7924/Blentor.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="7924" data-original-width="5264" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiaJoE4NJ_eazgNk-p-UNJ6zVtm87h-CckGxCWCZCrNyaQkgkuuHQWnPo8RF1SIISvbYUvrr4epdHZeQfI2YnQy3s2x4YDUJijUc-oMmF7gYtmVu5nHbRrWgBFwq-Pej47Tw64Xa5l8xzwKrzRkQFOp5QtAiYxqBeHbIGsnomzMjjmVupPiNazTN9s/s320/Blentor.png" width="213" /></a></div><br /><p><br /></p><div class="separator" style="clear: both; text-align: center;"></div><br /><br /><br /><p></p></div>Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-72422170927089744282023-01-30T09:53:00.001-08:002023-01-30T09:53:11.496-08:00Committing to relaunching the blog<p style="text-align: left;"><span style="font-family: Poppins;">This site has been sorely ignored. That is really unfortunate and in 2023 we want to work to be more transparent and forthcoming about what's going on behind the scenes of <a href="https://www.drivethrurpg.com/browse/pub/12439/Saga-the-Game" target="_blank">Saga: the Game</a>. We've been hard at work updating our main game manual and have also added some new maps that are now available for download. </span></p><p style="text-align: left;"><span style="font-family: Poppins;">But wait, there's more! We're currently working on two new supplements that are sure to take your gaming experience to the next level. </span></p><p style="text-align: left;"><span style="font-family: Poppins;">The first one is "Wyverns' Dance," a rite of passage adventure that focuses on the journey of a young nobleman named Blentor. In this exciting adventure, Blentor must travel to the wilderness and recover Wyverns Eggs. Along the way, he meets the Wyvern Dancers and learns ancient techniques used by the old tribes to steal eggs from Wyverns. As the story progresses, Blentor must make a choice between a life of a nobleman or a life of an adventurer. This supplement explores the conflict between what we want to do and what is expected of us. </span></p><p style="text-align: left;"><span style="font-family: Poppins;">The second supplement, our fourth "naughty title," is called "The Call Girls of Lollypop Lane." This one takes a critical look at the sex work trade and the dangers that come with an unregulated industry, like human trafficking. The heroes in this story are called upon by local sex workers to investigate the death of a young elf woman who was kidnapped by organized criminals. Trying to bring justice for this woman will pit the heroes against the underbelly of society. </span></p><p style="text-align: left;"><span style="font-family: Poppins;">Both of these supplements are sure to provide an exciting and thought-provoking gaming experience. We can't wait for you to check them out! <br />Thanks for your continued support and stay tuned for more update.</span></p><p style="text-align: left;"><span style="font-family: Poppins;">All our titles can be purchased through DriveThruPRG, where you can also follow us and get notifications when new titles are added. <a href="https://www.drivethrurpg.com/browse/pub/12439/Saga-the-Game" target="_blank">Saga: the Game store</a></span></p>Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-40771798214925109192018-07-03T21:01:00.001-07:002018-07-03T21:01:26.800-07:00We're having a sale! Happy birthday Sevan<a href="https://3.bp.blogspot.com/-LEl525O9fSs/WzxFR9C2cKI/AAAAAAAAILg/hSHQgC-36SEZPC7fmVu65wzG3vIlpmz3gCLcBGAs/s1600/IMG_20180505_094326.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="1600" data-original-width="1200" height="320" src="https://3.bp.blogspot.com/-LEl525O9fSs/WzxFR9C2cKI/AAAAAAAAILg/hSHQgC-36SEZPC7fmVu65wzG3vIlpmz3gCLcBGAs/s320/IMG_20180505_094326.jpg" width="240" /></a>July is the birth month of our book editor, cover designer and map artist Sevan! As such, we want to celebrate with you. Selected titles are 80% off for all of July!!! You can't beat that if you tried. Then we'll be participating in the 12 days of Christmas summer sale at the end of July with many other DriveThruRPG stores to offer you even more titles at discounted prices. It's going to be a great month!<br />
<br />
<a href="http://www.drivethrurpg.com/browse/pub/12439/sagathegame" target="_blank">Click here</a> to get to our DriveThruRPG page to see all the titles that are available, including sale titles.Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-27581628087902909362018-04-29T13:16:00.001-07:002018-04-29T13:24:05.705-07:00Patreon and what's happening around the shop. <br /><br />Hi folks!<div>
<a href="https://1.bp.blogspot.com/-Su3xwgldxZs/WuYoYqPUrxI/AAAAAAAAGW8/TEk8vLUehKMwS94GgvWF7TcGOuL065l9wCLcBGAs/s1600/cover-art.jpg" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://1.bp.blogspot.com/-Su3xwgldxZs/WuYoYqPUrxI/AAAAAAAAGW8/TEk8vLUehKMwS94GgvWF7TcGOuL065l9wCLcBGAs/s320/cover-art.jpg" /></a> <br /><br />Let's get to the biggest news first. We have a <a href="https://www.patreon.com/Sagathegame">Patreon account</a> now! Joining at any level gets you access to the blog, and first view of new spells, maps, NPCs and magic items WELL before they're even in print. At the $5 level you get first view of everything that comes out digitally. These items are also included in your patron, which saves you money every month on Saga. We have some fun things at higher levels too, and I hope you'll check it out. <br /><br />We've been hard at work on May's maps and supplements. The last few things we got out into the store were simple and short, but jam packed with content. The items we're working on right now are a bit longer and full of new concepts to help your game. <br /> CP is working on "The Big Book of Small Quests (and one Large one)" and Sevan has a stack of maps to work on. Some of those maps will be part of "The Big Book of Small Quests", some of them will stand alone. <br /><br />We also have finally perfected the printed version of The Tabletop Companion and it should be available for print very soon. Our proof should get here any day and then we can make it available to you!</div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-60465909370250925442018-02-03T17:43:00.000-08:002018-02-03T17:45:14.047-08:00Great news!<div class="separator" style="clear: both; text-align: center;">
<a href="https://2.bp.blogspot.com/-YnghqGcCVSY/WnZkIMFOxiI/AAAAAAAAEIA/BLZDraYyNgEH6GwnoB61EYTmo8AmpfhkACLcBGAs/s1600/hardback%2Bsoftcover%2BCS.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="1200" data-original-width="1600" height="240" src="https://2.bp.blogspot.com/-YnghqGcCVSY/WnZkIMFOxiI/AAAAAAAAEIA/BLZDraYyNgEH6GwnoB61EYTmo8AmpfhkACLcBGAs/s320/hardback%2Bsoftcover%2BCS.jpg" width="320" /></a></div>
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<span style="font-family: "times new roman" , serif; font-size: 12pt;">An update has been a
very long time coming, so I apologize for that!<o:p></o:p></span></div>
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<span style="font-family: "times new roman" , serif; font-size: 12pt;">So much has happened
with Saga - The Game and we have to share it with you! <o:p></o:p></span></div>
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<span style="font-family: "times new roman" , serif; font-size: 12pt;">We have updated and
released a new version of the game: Epic Adventures. We are really
excited about this release because of all the stuff that we have updated in the
manual! Also, we have moved from Lulu Publishing over to <a href="http://www.drivethrurpg.com/browse/pub/12439/sagathegame">DriveThruRPG.com.</a>
This new (to us) website is where it is at in the gaming world and you need to
check out our new products:<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "times new roman" , serif; font-size: 12pt;">1.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;"> </span></span><!--[endif]--><span style="font-family: "times new roman" , serif; font-size: 12pt;">Saga - The Game: Epic Adventures Manual in
hard cover, soft cover and DIGITAL DOWNLOAD!<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "times new roman" , serif; font-size: 12pt;">2.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;"> </span></span><!--[endif]--><span style="font-family: "times new roman" , serif; font-size: 12pt;">A Loremaster or GM Screen<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "times new roman" , serif; font-size: 12pt;">3.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;"> </span></span><!--[endif]--><span style="font-family: "times new roman" , serif; font-size: 12pt;">Character Sheet Books (available soon in
different color covers) and individual sheet digital downloads<o:p></o:p></span></div>
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<!--[if !supportLists]--><span style="font-family: "times new roman" , serif; font-size: 12pt;">4.<span style="font-family: "times new roman"; font-size: 7pt; font-stretch: normal; line-height: normal;"> </span></span><!--[endif]--><span style="font-family: "times new roman" , serif; font-size: 12pt;">Tabletop Companion available in digital download<o:p></o:p></span></div>
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<span style="font-family: "times new roman" , serif; font-size: 12pt;">We are in the process of
getting printed versions of all of the things that we have available digitally
on DriveThruRPG.com. The first Adventure Module will be coming out soon
and it features a long-term campaign. <o:p></o:p></span></div>
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<span style="font-family: "times new roman" , serif; font-size: 12pt;">One of the best things
that we have coming up is we are doing a GIVEAWAY!!!! If you go to our
<a href="https://www.facebook.com/sagathegame/" target="_blank">Facebook page</a> and like/follow us, you will see when the Giveaway launches so that you stand a chance to win a soft cover manual, softcover tabletop companion and character
sheet book in the color cover of your choice (from the ones available). <o:p></o:p></span></div>
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<span style="font-family: "times new roman" , serif; font-size: 12pt;">We have so much more
coming and we can’t wait to share it with you! Keep coming back for more
updates and game on!<o:p></o:p></span></div>
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Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-22974960436302877642016-04-27T09:00:00.000-07:002016-04-27T09:00:00.270-07:00Saga of Hester the Jester ~New wheels<div>
The trio arrive in the town and it's elvin. They're stopped right away by two knights,
but the knights look the trio over and wave Toughas on. In the town kids are
frolicking, bars are hopping, glow globes are lit and are quite ornate. It’s a
lovely little town. Toughas finds a stable and the elves there take charge of
the two horses and see to it that they are taken back to their rightful owner.
The man of the stable takes one look at the large horse that Pickles is
disguised as and insists that he can’t take such a large horse. Toughas
(disguised as a tall elf) drives around back, Lucien turns him back into
<br />
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Pickles and Toughas goes around front with Pickles and pretends that this was
all elfy fun and what a silly prank that was!! The man believes it, and thinks
it’s a fantastic prank and is quite hilarious, and a great joke. Boys comes
around and unhook Pickles and start to tend to the carriage and Pickles. <br />
<br /></div>
<div>
Toughas talks
to the stable master about trading in the wagon for a new one. His cousin Jess
restores old wagons like ours and would likely be interested in our carriage.
They'll meet up with him tomorrow at 7am.<br />
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<div>
They all make
their way to the inn and check in. Hester checks in under an artificial name.
Toughas is still looking like an elf, and Lucien has his robes drawn up around
his face. They go up to their room and after Toughas's spell wears off, he
heads down for a bath at the bath house. The elves seem very concerned and
weirded out by the trogger, and as Toughas tries to walk up the stairs to get
back to the room he's stopped by one of the inn staff who insists on following
Toughas up to Lucien's room to verify that Toughas belongs there. Lucien tells
a lie about Toughas being "the Master's" number one servant. The man
believes the lie and escorts himself out quickly.<br />
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<div>
Lucien sees
an elf hovering and flying outside our window, staring at Toughas. Lucien shews
him away and draw all the curtains to the room. A young man knocks on the door
with a cart and bubbly. Hester was hiding in the cart, and enters our room.
They all share some bubbly and then head to bed early. <br />
<br /></div>
<div>
Around 6am
everyone wakes up, gets their stuff together and head down to the restaurant
for first breakfast. They all discuss the plan first since Toughas looks
different than the first time they were at the barn.<br />
<br /></div>
<div>
Lucien and
Toughas go walking down to meet the stable master. Toughas is dressed as a
servant in a cloak and linen clothes. No armor. The men are already up and
playing cards. They buy the story about being the tall elf's servants. They are
not impressed by enchanted Mr. Pickles and want him out of the stable by the
end of the day. The men hook up a different animal to the carriage and head
off.</div>
<div>
They leave the town and head down a country road. Eventually they pull up to a farm about an hour later. There are a number of wagons and carriages in the yard, and they're all human designed. There's even a chariot! Everyone hops down, Toughas is handed the reigns to the beast and is told to "handle the beast, servant." <br />
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<div>
Toughas comes
back to rejoin the group and the man they’re here to see is named Jess.<br />
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<div>
He is
completely failing to not show his excitement over the carriage. He's looking
it over, inside and out. Lucien and Jess are talking shop, going about their bartering.
Jess takes Lucien into the barn and shows him a prairie schooner (think,
American west Oregon trail…). It's BASIC. Lucien asks about anything else,
hoping he can get a wagon that is a bit better than that. Apparently Jess's
cousin Ezra has been wanting some horses of Jess's and is hoping Ezra would
trade a carriage for the horses, and Jess can get the carriage from Lucien.
Toughas has to sweeten the pot with a large ruby from the frog men from way way
back. He’s been carrying it for months. That does the trick. This new carriage
is a sturdy cold storage van. They do all the paperwork, transfer all the gear
from one carriage to the other. It takes quite a while to dot the i's and cross
the ts.<br />
<br /></div>
<div>
After all the
paperwork they finally make it back to the stable to pick up Mr. Pickles and
have him attached to the new carriage. Then they go to the Inn to pick up
Hester. There were some Domini knights sniffing around for Hester, but the
stable hand told them to f' off.</div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-45603136182036659612016-04-14T09:00:00.000-07:002016-04-12T21:39:59.660-07:00Saga of Hester the Jester ~The Shapeshifting Trogger<div>
About two
weeks and five days down the road from Aleria they're back in human lands.
Lucien, Toughas and Hester are coming through a prairie between forests. They
enter the forest and see a freshly downed tree blocking the road. There is a
man who is failing to be stealthy and they spot him. Lucien and Toughas switch
places so Toughas is driving the carriage right up to the "trap" but
they know they're there. Four people come around behind our carriage, with one
of them being a wizard. One shouts for Toughas to stop and turn himself in.<br />
<br /></div>
<div>
<div class="separator" style="clear: both; text-align: center;">
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Toughas steps
down off the carriage as if he's surrendering, and then turns and barrels into
the girl who's behind the carriage. He hits her with all his weight and knocks
her clean out to the ground.</div>
<div>
Lucien
creates a great arcane shield. The bad guy from the front fires a bolt from his
crossbow at Lucien. Toughas takes down one guy who attacks him as a counter
attack, and another guy during his own turn. Hester even jumps against the guy,
pushes someone in the back of the head and he goes down as well! Knocked out!
The guy with the crossbow gives chase to Lucien and ends up shooting an arrow
into his own friend who's on the ground.... oops. Their mage fails to rend the
veil...and Toughas sticks him through with the rapier and kills him.<br />
<br /></div>
<div>
The big bad
guy who was left turns and runs away.<br />
<br /></div>
<div>
After the fight
is over Toughas moves the log out of the way, Lucien immolates the bodies,
casts some spells and heals up. Then they're back on the road to Domni. Lucien
has read enough of the spell books and practiced enough to have learned
"scry lock" and "resist pain" spells.</div>
<div>
They pull off
to the side of the road for Lucien to cast scry lock on the carriage. It
appears to be locked for five years, making it so that no one can magically spy
on the carriage or any of its contents. Hester and Toughas go to the stream and
go fishing. Toughas catches five fish and Hester starts frying them up on the
spot. They mix them in with fresh onions. Lucien scrubs down Pickles and they
have a nice rest.<br />
<br /></div>
<div>
They believe,
from looking at the map that they can make it to the river, and the ferry by
night fall. As they travel on, they're encountered by two knights on horseback.
One says "this madness ends now! You will relent Lady Densmeal's
property!!</div>
<div>
<br />
Nope.<br />
<br /></div>
<div>
The group
scoff at the idea and the melee will soon begin. Toughas, who had been driving
the wagon hops down to the ground and gets ready as the knights charge toward
us. Hester is able to move first, and with quick thinking she uses her voice of
the herald (a spell that makes the voice boom, loud enough to be heard for
miles) to spook one of the horses. She screams "boogity boo!!!!" and
the knights have to spend their time reigning in their horses. One is thrown
from his horse, but he doesn't fall to the ground. He attempts to swing at
Hester and fails...throwing his sword. He pulls out a short sword from his
belt.<br />
<br /></div>
<div>
Toughas runs
at the man who's fallen from his horse and goes to stab him. He fails, hitting
the shield but the shield looks a mess. Lucien sends magical pain at the other
guy who crumples to the ground screaming in pain until he faints and is quiet
now. Toughas stabs at the other fellow dead. Lucien goes after the runaway
carriage and Pickles. The fight is over and Hester goes to find the runaway
horses and grabs them. While all this is happening the man who Hester knocked
out wakes up and starts shouting.<br />
<br /></div>
<div>
They get some
information out of him, strip him of his armor and weapons. He was commissioned
by his Lieutenant, not by Densmeal herself. He had a drawing of us, and our
carriage, pulled by Pickles. He knew that we had a staff that he was supposed
to get from us, and that it would be wrapped in silk rope.<br />
<br /></div>
<div>
Lucien finds
a stick about the same size as the wand and he and Hester get into the
carriage, Toughas ties the horses to the back of the carriage and gets into the
driver seat. They drive past an insectoid mound, not wishing to stop there. The
large bugs give them all the heeby jeebies. They pull off the road to have
Lucien disguise Toughas magically. Lucien turns him into an albino hornless
trogger, and both Hester and Lucien find this utterly hilarious.<br />
<br /></div>
<div>
They get back
on the road and drive on. For the next three hours Toughas looks weird and
different. They drive past six different wagons of people on the road, who now have
seen this odder version of the trio. Or, Toughas at least. Lucien and Hester
and hidden inside the carriage. They see a sign for Stanley's Landing and will
be there in two more hours. The spell has worn off Toughas, so they pull over
and have it reapplied. Lucien changes Pickles into a very large horse, and
turns Toughas into a really tall elf with zits in place of the horns and protrusions.</div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-36948538733936601522016-04-13T09:00:00.000-07:002016-04-12T21:37:20.282-07:00Saga of Hester the Jester ~The Mage's Work is Never Done<div>
There is an restaurant
attached to the hotel, and after they checked in, the trio go for some
food. Lucien pays an extra sov for the
boy who is tending the stable. Something feels like it's going on in this town
...they can't put finger on it, but something just feels odd. Everything closes
at 5:00 so that all the elves can have happy hour according to the waitress. All
inns, bars and restaurants are owned <br />
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by humans, dwarves and hillmen so that all
elves can have fun and bedlam. They finish eating and Toughas eats them nearly
out of rolls. (they said it was free)</div>
<div>
The owner of the inn has adopted an elf child
and so they moved to the elvin town so that their elf daughter can be around
other elves. </div>
<div>
The deputy
comes in for a cup of coffee, spots us and comes up to us asking our names.
Toughas freaks him out by his size and demeanor...Lucien lies and says his name
is "Larry", Toughas gives his proper name but through a thicker
trogger accent and Hester gives her full name in high hillmen. He leaves us and
leaves the cafe.</div>
<div>
Everyone
needs a bath and is filthy from the road. Apparently Toughas is filthiest and
everyone would like him to go first. So he does. Next is Hester and after that
is Lucien. They have a laundry here as well, and everyone has sent their
clothes for washing.</div>
<div>
After the
baths, the place starts to fill up with elves. A fashion for the men is to wear
a large acorn high on top on their heads with large bows tied under their chin.
The ladies wear large leaves, tied with grasses.</div>
<div>
They get some
sleep and then head down for breakfast. After breakfast they want to go down to
the arcane store. They're told they can find taxis by saying the term
"Hackney Hackney come to me" three times, anywhere on the street. An apparition
appears of an elvin man who takes the route plans. He then appears shortly in a
cart pulled by two horses. All three pile in and drive down to the mage school.
(There is no store, just the school.) He drops them off at the bookstore and
leaves. All three enter, and the elf at the desk doesn't want to help Lucien
because no one has a visitor's pass.
They send the three away to administration to get visitors passes. Toughas and
Hester can't have passes, but Lucien gets one. Hester and Toughas can be on the
quad only.</div>
<div>
Toughas sits
on a park bench and Hester starts juggling pine cones and telling jokes. She's
doing ok but not super impressive to the elves.</div>
<div>
Lucien goes
in to get a spell book of scry lock, and then starts looking around at other
books to see what there is. He also finds a book for "resist pain".
Lucien pays, walks out and finds Toughas and Hester where he left them, at the
fountain on the park bench.</div>
Toughas calls Hackney taxi and a different driver than before appears, she's scared and
nervous to see a trogger. She takes the directions and comes up to them about 10mins
later. Toughas pays and they all get in the cab, headed back to the Green
Griffin. They have lunch, then redo the gear and get ready to head back out to
the road. They go out to the barn, call for the boy who's in charge. Lucien
asks him to get Pickles hooked up to the carriage so they can head back out. As
Toughas is getting things put back into the carriage, it feels like someone has
searched our wagon. Toughas speaks with Lucien quietly and shares his feelings.
Lucien questions the boy and he says that he heard something in the barn last
night, and Pickles seemed upset but none of the horses did. Lucien casts detect
magic on all our items to see if there's anything to be seen. There is a sigil
carved into the side of our carriage that wasn't there before, and it's
magically glowing. Lucien tries to read it to decipher it and finds it's a
"Make it easy to scry on you" spell.
<br />
<div>
Lucien breaks
the spell on the carriage, they get Pickles hooked up and get back on the road.
It's going to take them about a month total to get to Domni. <o:p></o:p></div>
<br />
<div>
Lucien spends
some time learning the magic spells from the books. </div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-26094996518385987232016-04-07T09:00:00.000-07:002016-04-12T21:31:07.634-07:00Saga of Hester the Jester ~Spies, Spies, Everywhere Spies!Part one can be found <a href="http://sagathegame.blogspot.com/2016/03/saga-of-hester-jester-part-one.html">here</a>, part two <a href="http://sagathegame.blogspot.com/2016/03/saga-of-hester-jester-part-two.html">here</a>, part three <a href="http://sagathegame.blogspot.com/2016/03/saga-of-hester-jester-part-three.html">here</a>, part four <a href="http://sagathegame.blogspot.com/2016/04/the-saga-of-hester-jester-part-4.html">here</a>!<br />
<br />
They all stretch and check out the camp area. There are signs for all kinds of amenities, and one of the signs points toward "Druids Grove". They decide they want to go there. SO they all follow the signs and it ends at a river. There’s a bell, so Lucien rings it and they hear "sending the boat". A boat floats up to the edge and ropes off to the dock. Everyone gets in the boat and it floats toward an island in the middle of the river. They're greeted by Ty the druid of the grove. They can't quite tell if Ty is male or female....elf or human. Which is odd and unsettling. <br />
<br />
There are standing stones and trees all around the circle of stones. Hester asks Ty about the Gardener of the Grove and Ty says that the Gardener of the Grove is the head of their order. Lucien opens the packaging around the staff and shows it to Ty. Ty's never heard of the wand of the cloud and doesn’t recognize it when Lucien shows it to them. They’re trying to get it back to the Gardener of the Grove but Ty won't tell us where the Gardner is because well...that would be like telling us where the King is. They inspect the staff (having never heard of it, and not recognizing it) and feel it's power. <br />
<br />
<table cellpadding="0" cellspacing="0" class="tr-caption-container" style="float: left; margin-right: 1em; text-align: left;"><tbody>
<tr><td style="text-align: center;"><a href="https://3.bp.blogspot.com/-TmkXjHpND4g/VwNfC8eMUcI/AAAAAAAACEY/UkxcP405O0MD9dvWV9BlECydl5mLWv2gA/s1600/hellers%2Band%2Bgrast.jpeg" imageanchor="1" style="clear: left; margin-bottom: 1em; margin-left: auto; margin-right: auto;"><img border="0" height="182" src="https://3.bp.blogspot.com/-TmkXjHpND4g/VwNfC8eMUcI/AAAAAAAACEY/UkxcP405O0MD9dvWV9BlECydl5mLWv2gA/s400/hellers%2Band%2Bgrast.jpeg" width="400" /></a></td></tr>
<tr><td class="tr-caption" style="text-align: center;">From North Grast to the Hellers</td></tr>
</tbody></table>
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
Ty has the trio set up camp outside their cabin, so they all go back to the previous cabin and get all their stuff to set up camp on the island. Ty will contact his supervisor in the stone circle this evening. Lucien does some preparatory magic, and everyone walks the land and generally chill out. Hester goes to the gym and relaxes in the sauna. They won't be billed for their stay anymore since they are now on Ty’s island and Ty’s guest. The staff of the resort take care of Pickles and the carriage. <br />
Around 1:00am Ty finishes their conversation with their supervisor in the circle of stones. They come out and tells us that just south of Long lake there is a volcano called Grandston volcano, in the Hellers. In the caldera of the volcano is a lake, on the island in the lake is where the Gardener of the Grove can be found. That is where they'll go to bring back the wand. <br />
<br />
They sit and have stew with Ty and then go to bed. Toughas wakes up around 9:00am and wakes his compatriots. They all pack up, have breakfast and hit the road. As they're packing up the carriage the master of the inn comes up and tells Hester that a human was here looking for her. There is a policy that they don't tell anyone about the guests, so they didn't tell him that the trio was there, but wanted us to know that he'd been asked about us. <br />
<br />
The Hellers is a LONG way from here, but Hester offers to stay with us and complete the task. We take off and head for the city of Domni. <br />
<br />
They're on the road to Domni and not much is happening (down time…) until….<br />
<br />
Suddenly, Pickles comes to a dead halt. The carriage gets ambushed by three highway men. The trio doesn't see the mage in the bushes...until he casts powerbolt. They refuse to give them money and start the melee! Toughas charges the little hillman and kills him with one shot of his rapier. Lucien goes to powerbolt the mage and there's a bounce battle on! Both mages send glorious powerbolt down range at each other. The third man runs away at full tilt as his mage friend mana corrupts, melting and turning to goo and dies. They get back into the carriage and flee quickly. <br />
<br />
They're going along, driving, moving past road houses, and sleeping in camp grounds and just relax on the road. As they drive on there is an apparition of Lady Densmeal suddenly in the carriage!! She pleasantly starts talking to each of the trio, asking how much it will cost for them to call off this task and hand over the wand. Lucien casts a dispel magic and the apparition is gone. <br />
<br />
"You'll pay for this!!!" she says as the apparition breaks up and is gone.<br />
<br />
They drive on for more three days and come to a fork in the road. The path to the right says "This way to Aleria" <br />
<br />
After a short discussion they turn off and head to Aleria. It’s a little out of the way but it’s an elf town and sounds nice. They pass a giant house with a giant child playing in the front yard. They move past quickly as possible. <br />
<br />
They get into Aleria and it's a modest size town. The city is elvin and they draw the attention of children. The children start asking questions of Lucien and Lucien asks for directions to the hotel. He gets it, and find his way to the Green Griffin Inn. It looks to be built by humans rather than elves. A human boy, about 14 appears, quite scared of Toughas, but seems to think that Hester is adorable. Everyone walks into the building and it's a nice inn. The lady in the office seems fearful of Toughas and charges him double, but the trio get their rooms. <br />
<br />
To be continued…….Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-86917632778695779512016-04-05T09:30:00.000-07:002016-04-12T21:29:18.492-07:00The Saga of Hester the Jester ~A Staff Found, the Journey Begins<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">They key is Hester’s own palm, via magic. She
locks the door behind us and it's pitch black. No one seems to have any
lanterns or torches. Hester suggests that Lucien cast a "detect
magic" so that all our magic items glow. Toughas's sword glows especially,
since it's rune stone and has been rubbed with the "kapow oil".
Suddenly we hear something in the dim....and three zombies are coming at us.
They're human skeletons.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">One goes to attack Toughas so he parries,
attacks, parries again. Toughas counter attacks. His rapier is not the best
weapon for attacking bony zombies.....and he’s not getting the damage needed
per hit. Another zombie goes to attack Lucien and he dodges out. They go back
and forth like this. Lucien smacks them hard with his staff. Behind the zombies
comes walking...some kind of mage. He casts a spell at Toughas. It was a
Powerbolt...and that hurt. Next round this guy tries to Powerbolt again and
Toughas goes to parry that blast! He succeeds! Wow! Two zombies are dead
(again...) and the party battles. Hester....encourages them. At one point she
does try to attack a zombie but ends up hitting herself in the face. (one point
botch) Hash and slash! Hash and slash! Zombie lord goes down. We get through
about 20 zombies and finally they're done.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">We move through the tomb and find the reset
the switch which resets all the zombies and put them back in their crypts.</span></div>
<div style="margin-bottom: 10.0pt; margin-left: 0in; margin-right: 0in; margin-top: 0in;">
<span style="font-family: "book antiqua" , serif;"><br /></span>
<br />
<div class="separator" style="clear: both; text-align: center;">
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<span style="font-family: "book antiqua" , serif;">Hester goes to grandpa's
tomb and takes the wand of the clouds. There is also a spell wand that the
zombie lord had, and we grab that as well. Lucien sits down with the zombie
lord’s wand which has arcane writing on it. He tries to determine what the
writing is. The wand is an elder wood wand that gives +1 for veil rend. It also
has the spell "Power bolt" written on it. Lucien learns the spell
from the wand and now knows how to cast power bolt! <o:p></o:p></span></div>
<div style="margin-bottom: 10.0pt; margin-left: 0in; margin-right: 0in; margin-top: 0in;">
<span style="font-family: "book antiqua" , serif;">The staff of the clouds is
a highly enchanted weapon. In the hands of a hillman it's a staff, in the hands
of a human or trogger it's a large wand. Lucien puts summon object on the staff of the clouds. He hands Toughas his old
staff to strap to Toughas's backpack. <o:p></o:p></span></div>
<div style="margin-bottom: 10.0pt; margin-left: 0in; margin-right: 0in; margin-top: 0in;">
<span style="font-family: "book antiqua" , serif;">The trio open the door out
of the mausoleum. They attempt to do so sneakily and steathfully. The light
outside is so bright that it's blinding compared to the very dim crypt. Hester
closes the door again and suggests that they all wait until night. All the
heroes settle down and Lucien takes time to meditate on the staff of the clouds.
No one in the party has the moxy/ability to wield this staff. It would mana
corrupt anyone that would touch it for long. So Lucien wraps it in silk which
protects anyone from getting mana burned, and puts it in Toughas's pack. <o:p></o:p></span></div>
<div style="margin-bottom: 10.0pt; margin-left: 0in; margin-right: 0in; margin-top: 0in;">
<span style="font-family: "book antiqua" , serif;">Hester opens the door just
a crack and we all peak out. We see two tents and some guards outside the
mausoleum. We talk strategy and decide that Lucien and Toughas should suck down
invisibility potions, while Hester stays in the mausoleum with the backpack
which includes the wand of the clouds. <o:p></o:p></span></div>
<div style="margin-bottom: 10.0pt; margin-left: 0in; margin-right: 0in; margin-top: 0in;">
<span style="font-family: "book antiqua" , serif;">Toughas stabs the bad guy wizard
in the back. We've seen him before, he's the dandy from a few towns before.
Lucien calls zombies as a distraction and then sends a Powerbolt through his
new Powerbolt wand at a little hillman that is hidden and up on another
mausoleum. Toughas and Lucien are both now visible because their violence made
them visible, and the crew can roll initiative. The hillman dies from the
impact of the Powerbolt. Toughas stabs the dandy again and he's down and dead.
The woman who the dandy was talking to turns and runs, but the zombies under
the control of Lucien grab her and the man who was sleeping in the tent comes
out, and surrenders. <o:p></o:p></span></div>
<div style="margin-bottom: 10.0pt; margin-left: 0in; margin-right: 0in; margin-top: 0in;">
<span style="font-family: "book antiqua" , serif;">We bind up the two and
leave them in the cemetery. We talk about running back to the huge city Namdak.
We leave and go back to the carriage...and Pickles the murgo isn't there
anymore. He's walked away and we find him about 10 mins away. He had gotten out
of his binds and rubbed himself raw from it. We wrestle his mouth open, get a
heal potion down him and then wrestle him back into place with the carriage.
Hester and Toughas climb into the carriage and they're off. They're spotted,
but don't notice. <o:p></o:p></span></div>
<div style="margin-bottom: 10.0pt; margin-left: 0in; margin-right: 0in; margin-top: 0in;">
<span style="font-family: "book antiqua" , serif;">Lucien pull the carriage into
the keeper's home to give back the zombie talisman. When they come into the
house there are four drunk deputies in the kitchen. Lucien tells them how he
and Toughas spotted Densmeal's men in the cemetery. The drunk deputies don't
want to do anything so send them down to the Sherriff in town because he's not
drunk and can deal with this situation better than they can. The sheriff
believes Hester's story (they chose for the hillman to talk to the other hillman,
assuming that may go best) and then steers the conversation toward Hester's
act. He's a huge fan. They finally extract themselves from conversation and
head back out.</span></div>
<div style="margin-bottom: 10.0pt; margin-left: 0in; margin-right: 0in; margin-top: 0in;">
<span style="font-family: "book antiqua" , serif;">They look for a campsite
so they can sleep and get some rest. They chose not to go to the hotel for fear
of other Densmeal’s men. There is a camp outside of the other end of town.
Hester pays and gets a cabin. The space is small, but quaint. It’s built for hillmen,
so Toughas is uncomfortable, but everyone is tired enough that they manage. Once
there they can see the wand of the clouds in its full glory. After looking it
over Lucien re-wraps the staff with some of Hester's silk and gives Toughas his
rope back. They fall asleep until about 1:00pm.</span></div>
<div style="margin-bottom: 10.0pt; margin-left: 0in; margin-right: 0in; margin-top: 0in;">
<span style="font-family: "book antiqua" , serif;"><br /></span></div>
<div style="margin-bottom: 10.0pt; margin-left: 0in; margin-right: 0in; margin-top: 0in;">
<span style="font-family: "book antiqua" , serif;">To be continued....... <o:p></o:p></span></div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-12745347081851018832016-04-04T09:30:00.000-07:002016-04-04T09:30:18.365-07:00Toughas Nails character history<div class="MsoNormal">
<span style="font-family: "Book Antiqua",serif;">Toughas was
raised in a fiefdom in north wild lands. (in the future, the place known as the
Empire) He apprenticed under Dar’Nor, learning chainmaille. He wasn’t exactly
clumsy but nor was he particularly good. Dar’Nor was passionate and accurate
and highly skilled in his </span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://2.bp.blogspot.com/-RDoVElUUTew/VwG-cyIS8LI/AAAAAAAACD0/9rDtpvcti2w_qaA9pR_YTJnDBBd5rKXyw/s1600/2016-03-20%2B13.53.59-1.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://2.bp.blogspot.com/-RDoVElUUTew/VwG-cyIS8LI/AAAAAAAACD0/9rDtpvcti2w_qaA9pR_YTJnDBBd5rKXyw/s320/2016-03-20%2B13.53.59-1.jpg" width="320" /></a></div>
craft and encouraged Toughas with a heavy hand. Still
though, Toughas longed for adventure and to see the world. Anytime adventurers
would come through town he would badger them, following them around town asking
questions. He was quite fascinated by the stories of elves, humans and dwarves.
<o:p></o:p><br />
<div class="MsoNormal">
<span style="font-family: "Book Antiqua",serif;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Book Antiqua",serif;">An adventurer
trogger named Monar decided to take up retirement in the fife when Toughas was
a young teen. He wielded a sword that Toughas had never seen before. The
rapier. Toughas begged Monar to please teach him how to fight with the rapier.
Reluctantly Monar agreed and trained Toughas in the evenings after his shift in
the armory. He practiced hard, and found he was quite good with the light
weapon. After training Monar would tell stories about his adventures. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Book Antiqua",serif;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Book Antiqua",serif;">Toughas found
magic most interesting but perplexing and confusing. He had the most basic of
understanding of magic but anything beyond simple breakers just made no sense.
His sessions with Monar evolved into a mentorship and branched out into other
skills beyond rapier. Fist fighting, sneaking, agility and trap
setting/disarming were especially interesting and exciting. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Book Antiqua",serif;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Book Antiqua",serif;">One day Toughas
went to visit Monar. Monar brought Toughas in for tea and spoke about a rapier
that had been hidden. Monar wanted to send Toughas on his first adventure to
recover this rapier and bring it back home. Toughas could barely contain his
enthusiasm as he embarked westward to find the rapier. He had the gear that
Monar lent him. He found the cemetery that the rapier was supposedly in. He got
cocky because of how easy the location was to find, and almost lost his life to
some plants that sprung to life. After a few days of searching, and looking
more closely he finally found it! He was so elated! He hurried back to Monar to
show him his success! <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Book Antiqua",serif;"><br /></span></div>
<div class="MsoNormal">
<span style="font-family: "Book Antiqua",serif;">He enjoyed
himself so much on his adventure that he knew he needed to find a group, or at
least an adventuring partner like Monar had talked about so many times. He put
in his resignation with Dar’Nor (not that it was exactly accepted….) and he set
off south. Monar let him keep some of the gear, and the rest he cobbled
together from the local store. <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<br />
<div class="MsoNormal">
<span style="font-family: "Book Antiqua",serif;">Adventure!!<o:p></o:p></span></div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-67718508514094021442016-03-23T01:00:00.000-07:002016-04-12T21:26:25.357-07:00Saga of Hester the Jester ~Zombies' round here....<div style="margin-bottom: 10.0pt; margin-left: 0in; margin-right: 0in; margin-top: 0in;">
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">Catch up on part one <a href="http://sagathegame.blogspot.com/2016/03/saga-of-hester-jester-part-one.html">here</a>, and part two
<a href="http://sagathegame.blogspot.com/2016/03/saga-of-hester-jester-part-two.html">here</a>!<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<br /></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">Lucien pulls the carriage up to a dark
mansion after a day of travel and Lucien gets down off the carriage. A human
walks out of the house to greet us and he's wearing keeper of the dead robes. The
robes are immediately recognizable since Lucien is a Keeper. He directs us down
to the barn, which Lucien and Toughas go
about unhook Pickles from his harness. The guys talk about the human and can't
make sense of him, something seems off. The place was or is owned by Bert and
Greta who are hillmen. Hester had told Lucien and Toughas about the place,
and some of the normal burial rites of hillmen. <o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">Hester doesn't recognize the human and the
guys caution her to stay hidden in the carriage for the night. Lucien puts an
alarm spell on the carriage and feels that magic has been cast in this barn
recently. After inspection of the barn, Lucien sees that blood has been shed -
hillman blood. While he's casting spells, the human comes walking down. Toughas
hears the footsteps and intercepts the human so he doesn't see what Lucien is
doing.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">Lucien and Toughas start heading up the
hill toward the house, in the rain and lighting two guys intended to jump us. They’re
spotted and they both end up attempting to run. The guys catch them both and
tie them up, then take them to the barn. Toughas goes up to the house to check
on it to see if it’s safe or if there are more ambushers. He finds the hillmen
couple tied up. The poor couple are very startled by the appearance of such a
gruff looking trogger. Toughas attempts to stoop and make himself small and
friendly looking, but it doesn’t seem to be helping. Bert faints. Toughas gives
the man a heal potion and leaves so the couple can get their bearings. ….He
walks back down to the barn and starts talking with Lucien about what on earth
they’ll do with these two humans. <o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">The woman rides a horse to town to get the
constable. Bert comes down to the barn to thank us and offer food. Hester is
still tucked away in the carriage hiding. After Bert leaves she grumbles about
not getting food and “proper treatment” but Toughas reminds her about all the
food she has in the carriage. <o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">Bert goes up to the house to get the food
and comes back down around the same time as the constable and Greta come riding
up. Toughas and Lucien tell the story of how they're here with the dead to be
buried. The constable finds this odd, a human and a trogger, but their stories
line up and he believes them. He leaves with the humans in an open air cage
intended for hillmen. The humans have been stripped down to their underwear and
are stooping in the small cage.<o:p></o:p>
The sight is quite pathetic. <o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">(Later they are murdered by someone
"on the inside" in the jail…but our adventurers don't know that.)<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">The home is intended for hillmen and
Toughas has to stoop everywhere he goes. He’s quite umcofortable, and even the
beds are far too small for his larger than average frame. He chooses to sleep
in the carriage "so he can stretch out" but really to make sure
Hester is safe.<span class="apple-converted-space"> </span><o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">Morning comes and everyone has breakfast
and discusses burial plans for "our friend" (the pillows), then drive
the carriage into the cemetery. There are helper zombies that are controlled by
the thoughts of the individual who holds the zombie talisman. Bert had passed
this talisman on to Lucien on their way in with instructions about how to use
it. They get to the assigned grave and four zombies with collars are already
digging the grave. One tries to come toward us. Lucien thinks them all back to
work.<o:p></o:p> He finds this magic
quite enticing and smart. <o:p></o:p></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://4.bp.blogspot.com/-n4o97thGmQw/Vu-CEBuNz2I/AAAAAAAACCA/vt718FGJkCgYjqoKgvo61M7XEhwmPZTYA/s1600/zombies.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="240" src="https://4.bp.blogspot.com/-n4o97thGmQw/Vu-CEBuNz2I/AAAAAAAACCA/vt718FGJkCgYjqoKgvo61M7XEhwmPZTYA/s320/zombies.jpg" width="320" /></a></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">Another zombie comes shambling towards the
trio and once it’s a little closer they can see that it's collar has popped off
and is just hanging open, draped across its shoulder. Lucien tells
the four zombies under his control to hold the wayward zombie and Toughas carefully
snaps the collar back into place. He almost got bit, what was he thinking
getting that close to a zombie’s mouth!? The collar appears old and worn and
will likely pop off again. So Lucien directs the zombie to lie down in the
grave and the four others bury it with the coffin full of pillows.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">Once done they start to look around. They’re
up on top of the hill and can see down to the richer part of the graveyard.
They can see the mausoleum in the center and there are two human soldiers in
front and a tent off to the side.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">Hester<span class="apple-converted-space"> </span>shows
the guys the map of the tomb. She talks about the how she was brought here by
Lady Densmeal’s men before and how the security system was triggered so she
could get out. So they're going to have to reset the security system, as well
as get the wand from Grandpa's crypt.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">Here they sit, on the hill overlooking the
bad guys in front of the crypt. Many ideas were discussed to try and come up
with a plan of action. Lucien eventually comes up with an idea to send zombies
under his control to distract the men. The plan is for seven zombies to go mess
with the guys. There are four guys total; two came out of the tent and two were
already on watch. <o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">Two of the zombies had been sent to molest
the men. That’s right, Lucien sent zombies to attempt to touch the men’s balls.
What is wrong with Lucien?! This, of course, freaks the men out. They scramble
away from the zombies and in the melee one zombie gets his collar knocked off,
and starts to attack the men in earnest. <o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">This zombie succeeds at biting some of the
men and they turn into zombies themselves, so there are now feral zombies all
chasing the one remaining man who has climbed up a statue, screaming. They're
pawing at him and groaning for brains and balls. It's a successful enough
distraction that the “heroes” can sneak down to the mausoleum and Hester gets
in with the key.<o:p></o:p> Not a
single sword had to be swung. The zombies did all the work.</span></div>
<div style="margin-bottom: .0001pt; margin-bottom: 0in; margin-left: 0in; margin-right: 0in; margin-top: 12.0pt;">
<span style="font-family: "book antiqua" , serif;">To be continued....</span></div>
</div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-19149969531608635382016-03-22T06:30:00.000-07:002016-04-12T21:24:43.622-07:00Saga of Hester the Jester ~A hillman, a human and a trogger walk into a bar...<div style="margin-bottom: 10.0pt; margin-left: 0in; margin-right: 0in; margin-top: 0in;">
<div class="MsoNormal">
<span style="font-family: "book antiqua" , serif; font-size: 12pt; line-height: 115%;">Our heroes pull into Ket on the seventh day. The
place is swarming with people and buildings much like old London. Toughas hasn’t
seen such a large city, and it’s been quite a while since Lucien has laid eyes
on any place like this. Hester however seems unimpressed. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "book antiqua" , serif; font-size: 12pt; line-height: 115%;">On the dock is a line of men – and at the head
of the line, is the guy we let go of back in the hotel! He is shouting and
carrying on about how they will not be able to escape Denmeal’s reach and they
must turn themselves in immediately. Master Jim starts to pull away from the
dock as fast as he can. The men from the dock pile into a war ship behind us. The
Painstakingly is not moving fast enough and Densmeal’s men will catch up to the
heroes quickly. Hester pays the men in rubies for the cost of the contents of
the hold. Jim dumps the contents of the hold and we quickly sail off, losing
those that chased us. In our hurry we get a bit lost. The captain takes out the
star charts once the sun sets and they start talking about what to do next. No
one really seems to know, so they decide to sleep on it and wake to the smell
of bacon in the morning.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "book antiqua" , serif; font-size: 12pt; line-height: 115%;">It’s decided that they’ll ride the boat until
they get just south of Din and then go about their way. It’s about a two week
journey that’s mostly uneventful. The trio then finds themselves on a long boat
just south of Din, they have left the Painstakingly. Once they get to land,
Hester rolls around on the sand. As they start to walk toward town they get
intercepted by four gnarly people who want to get squirrelly with us or get
paid off. Toughas intimidates them by bellowing out an orcish roar and they run
away. The group walks on for a few hours and comes across a small bar right on
the beach. They enjoy some ale, chowder, and then head to a general store for
some maps and other items.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "book antiqua" , serif; font-size: 12pt; line-height: 115%;">After the General store, they find a hotel and
rent the penthouse for the night. Lucien and Hester go to the bank to take care
of some business. Lucien notices that they are being watched. They quickly get
out of the bank and lose the woman who was watching them. They return to the
hotel to a paranoid Toughas. Lucien disguises himself with magic to go and buy
a cart and murgo. He finds a decent second hand cart and a good murgo. The cart
and murgo will be ready the next morning. Hester and Toughas go down to the bar
and enjoy a few drinks and some entertainment. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "book antiqua" , serif; font-size: 12pt; line-height: 115%;">The next morning they wake, get disguised and go
to pick up the cart and murgo. However no one knows how to drive a wagon. Go
figure. So they now need to hire a driver as well. They hire on Tom the elf for
a few days to teach Lucien how to drive the carriage and they are off and
headed out of town! After a few days travel Tom leaves and hitchhikes back to
Din. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "book antiqua" , serif; font-size: 12pt; line-height: 115%;">Lucien drives along the ocean road and they come
to a roadhouse. They go to get a room and some food. Toughas drop their bags in
the room and head to the bar. The bar has a rowdiness to it, and when they all
take their seats, a nobleman is wandering about asking each table something. He
then comes by and shows them a picture of the guy who attempted to steal
Hester's bag, and yelled at them from the dock. He asks them if they have seen
that guy? They all say they haven't seen him and go back to the room. Having
been on the road for so long they sleep for too long…but get downstairs for
elevensies at the restaurant. On their way down, they see the city guards
angrily interacting with the Noble. There is a big brawl and the Noble fires
off a powerbolt at one of the armored men, and then pulls out his sword. The
Noble kills some of the soldiers, wounded the rest and rode off to the south.
They check out of the hotel, go out to the attached barn to retrieve Pickles
the murgo and the carriage. The stable hands have been up all night tending to
Pickles. That seems odd, but maybe these lads are just extra focused. The group
thinks nothing of it and head back off to the north.<o:p></o:p></span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://4.bp.blogspot.com/-4Ea2cyTxu3E/Vu-Ac7PCmBI/AAAAAAAACB0/5lPHbLeH5ho5Syb0rfJLNemjCK_duHYqw/s1600/butterfield-stagecoach.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="240" src="https://4.bp.blogspot.com/-4Ea2cyTxu3E/Vu-Ac7PCmBI/AAAAAAAACB0/5lPHbLeH5ho5Syb0rfJLNemjCK_duHYqw/s320/butterfield-stagecoach.jpg" width="320" /></a></div>
<div class="MsoNormal">
<span style="font-family: "book antiqua" , serif; font-size: 12pt; line-height: 115%;">The trip
takes them a few weeks, but it's mostly a quiet trip. Toughas had bought some
cards and travel games at the General store in Din, so they pass the time in
the carriage playing, and Hester teaching Toughas remedial Hillman speech. As
luck would have it, the carriage is a sleeper and rather nice on the inside,
even if it is rough around the edges on the outside. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "book antiqua" , serif; font-size: 12pt; line-height: 115%;">They roll up on Moundsville and it is a hillman
village. It is quaint and all the buildings are low and look warm. There is a
light snow across the mounds. Hester leads Lucien up to Uncle Andar's house and
it’s a mansion. It looks creepy from the road and the gate is locked. She gets
a boost over the wall by Toughas, and runs up to the house then runs back with
a key. She unlocks the gate and leads us to the barn. It lights up by itself
and Hester asks the room to tend to our carriage, murgo and take our items to
our room. Invisible butlers start moving along, gathering their things and
doing as Hester asked and we go up to the house. The group is greeted by an elf
and they are quite confused. Asking for clarification - apparently, he was
adopted by Hester’s grandfather, and is not a blood relative to Hester. Hester
catches him up to speed, telling him everything about their travels, their
danger, the wand and all else. He agrees that they must go get the wand and
that Densmeal's people are watching and will be after the wand and us. In an
effort to be helpful, he offers his mage skills. He thinks about what he could
do and what he could send with us and decides to take Lucien into the lab and make helpful oils. Meanwhile Hester
and Toughas go to the kitchen and raid the grub box and larder.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "book antiqua" , serif; font-size: 12pt; line-height: 115%;">The mages make five vials of "kapow"
oil. (Otherwise known as oil of impact which work effectively like the spell “charging”)
While they are working Tough is asking Hester about the crypt they're walking
into. Apparently, there is a zombie security system set up. The Lady Densmeal tricked
Hester into bringing her men to the crypt a few months ago and they tripped the
security system once inside and Hester ran away. So the zombies are definitely
up and around. Hester and Toughas end up calling it a night and head to bed. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "book antiqua" , serif; font-size: 12pt; line-height: 115%;">As Andars and Lucien finish up, a mechanical
crow flies in and lands on Andars shoulder. Andars bends his head and listens.
The crow tells him about some humans who were looking through family records down
in the city and house ownership files. It will be soon that they will be up to
the house asking questions. Andars thanks the crow, sets him on a perch and
shakes his head. Lucien and Andars then both head to bed. They all sleep until
Hester wakes Toughas up for elevensies. She’s shaking her head and can’t
believe he missed first breakfast. Toughas has the butler “hands” wash his
clothes and the butler hands try to take the clothes he's wearing right off his
back. He’ll never figure out how these spells work. Lucien finally wakes up
just after elevensies is over and tells everyone about what they made in the
lab.<o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "book antiqua" , serif; font-size: 12pt; line-height: 115%;">The crow returns again and tells Andars that the
Densmeal's men will be on their way soon. Andars packs up and goes to the
cellar where there is a portal door. He goes through it to a beach. What magic…..The
three get ready for their day trip to the cemetery. Lucien goes down to the
barn and sees the carriage is pristine and fixed to original specs. The murgo
(Pickles) is well fed and shined up on all his scales. Lucien asks that the
carriage be dusted up just a bit and the invisible butlers get to it. There is
a house near the cemetery that is reserved for people who are bringing dead to
the cemetery. Lucien has the butlers build a coffin at the house, fill it with
pillows wrapped in a sheet and then they put it on top of the carriage. The
group hopes that will fool the people of the house and they won't want to look
inside the coffin. <o:p></o:p></span></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
<span style="font-family: "book antiqua" , serif; font-size: 12pt; line-height: 115%;">To be continued....<o:p></o:p></span></div>
<br />
<div class="MsoNormal">
<br /></div>
</div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-54660022714843342182016-03-21T06:30:00.000-07:002016-04-12T21:21:55.029-07:00Saga of Hester the Jester ~The Jester in distress<div style="font-family: "Book Antiqua"; font-size: 12.0pt; margin-bottom: 10pt; margin-top: 0pt;">
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: "book antiqua" , serif;">Lucien and Toughas, long time friends; meet at a bar. They leave
the bar to go for a walk. They see the rubble of what used to be the keep. It
did not fare well against the giants six months ago.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: "book antiqua" , serif;">As we exit the bar - a Hillman girl in a jester outfit ran by,
chased by three thug looking beings in Lady Densmeal's suits give chase. Our
heroes give chase and wind up in an ally. Words are exchanged…our heroes try to
talk the thugs out of fighting but they’re hearing nothing of it. Toughas
sweeps the leg of the commander who falls flat on his face. Then, in a surprise
attack,…Lucien knocks one of the bad guys out<span class="apple-converted-space"> </span><u>cold</u>!
He then turns toward the other fellow and sends energy of pain. It’s a doosey
of a spell. Nasty stuff that. The guy falls to the ground screaming. Toughas
and the commander exchange blows, Lucien and the pain inflicted fellow mix it
up.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<a href="https://4.bp.blogspot.com/-EdTykMYlOgo/Vu99g2hFi2I/AAAAAAAACBo/eCIkx_P1jj0nL0JHym5EE_OJzWVsGM57A/s1600/squidgee.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://4.bp.blogspot.com/-EdTykMYlOgo/Vu99g2hFi2I/AAAAAAAACBo/eCIkx_P1jj0nL0JHym5EE_OJzWVsGM57A/s320/squidgee.jpg" width="187" /></a><span style="font-family: "book antiqua" , serif;">The commander crumples to the ground from Toughas's fists. The person
attacking Lucien is far tougher than anticipated and lands blows. Toughas
lunges forward to save his friend and ends the foe. They search and then run
now that the fight is over.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: "book antiqua" , serif;">They walk to the inn and get a room. Toughas feels like they are
being followed. They check in and go upstairs to the room.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: "book antiqua" , serif;">Lucien is stabbed badly enough that they need to bandage him up. So
they run him to the temple of the healing hand. The temple staff put him in a
coma. Toughas knows that heal spells are black market goods but clearly our duo
need some! He thinks “what would Lucien do…” and decided to go down to the pool
hall to try and find heal spells off the black market. He talks with a guy who
can get what we need. They talk, and strike up a deal. Toughas is to come back
the next day to buy the heal spells and they agree on a price. He then goes
back to the temple to get Lucien. The duo heads back to the inn. Hester the Jester
has a set that night in the lobby of the inn. The guys are surprised to see
her, but after her set they make</span></div>
<o:p></o:p><br />
<div align="center" class="" style="margin-bottom: .0001pt; margin: 0in; text-align: center;">
<span style="font-family: "book antiqua" , serif; font-size: 12pt;">way to her and asked her to come up to their room to discuss
things. She spills her life story in the great animated detail, which was
definitely not what they were looking for. Hester asked to sleep in the room
with the guys but needs her bag from across the hall. She’s too nervous to go
get it herself, so Toughas goes to get the bag and there is a man, holding the
bag in the middle of the room. Toughas grabs him and gets the bag away from him
but spares his life.</span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: "book antiqua" , serif;">Back in the room, Hester tells us about how the Densmeal's want
her family's wand which is buried with her grandpa in the family tomb which is
in Moundsville. It’s clear that Hester will have to retrieve the wand to keep
it safe from Densemal, who will clearly stop at nothing to get her hands on it.
<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: "book antiqua" , serif;">They all decide it would be safer to go to the tent village where
Lucien and Toughas live and spend the night there. Toughas attempts to take
first watch but everyone falls asleep. They wake at 9am to the sound of
arguing. Lady Densmeal's men are attempting to search tents but get kicked out
of tent city. Disguises are applied to Toughas and Hester by Lucien and they
start to break camp.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: "book antiqua" , serif;">Everyone walks back to the pool hall and Toughas meets with the
mob. Money and heal potions are exchanged. Toughas ended up buying an entire
case! Which is just unheard of. Hester and Lucien chat about money for the
mercenary work they are about to embark on. They do not get too far into the
discussion before Toughas gets back.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: "book antiqua" , serif;">The trio walks out of town, talking about money and what path we
should take. They decide on the beach path and 250 sovereign now, and at least
250 sovereign later.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: "book antiqua" , serif;">After a few days travel, the trio come across a frogmen village.
The frogmen are very kind and want to trade for anything. They have silks,
rubies and many wares for trade. The three are treated like guests and friends.
The frogmen point to a ship that has run aground in the shallows at sea. That
cargo ship is where the frogmen got many of the things they are trying to trade
for. They are very interested in heal potions. Curiously. Two days later by foot,
we come to Tiny Town.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: "book antiqua" , serif;">Tiny Town is run primarily by elves, but troggers, humans and
elves all work alongside one another. Lucien goes to the Blue Order library (since
he’s a member) while Hester and Toughas go off to find the ship master and
secure seats on a boat to South Grast.<o:p></o:p></span></div>
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: "book antiqua" , serif;">Lucien asks about the staff of Clouds and the person he asks just
so happens to know of it. The staff was stolen from the Druids of the Garden
and is the property of the Gardener of the Grove. It has the ability to control
the weather, and likely much more. It’s a very powerful staff indeed!<o:p></o:p></span></div>
<br />
<div style="margin-bottom: .0001pt; margin: 0in;">
<span style="font-family: "book antiqua" , serif;">Hester and Toughas come across Master Jim. Master Jim says he can
get them to the port of Alexis in Ket. That is not quite as far as they wish to
go, but it will have to do. The ship sails in the morning. They will ride on a
cargo ship called the Painstakingly. They are given a suite in the hold, and it
is a shrimp boat. It should take us ten days to get to Ket. Lucien tells
everyone what he learned at the library. The story doesn’t make Hester’s
grandpa sound that great. She appears quite upset and affronted that her
grandpa is being painted as a thief, but the evidence is all there. The plan is
to get the staff and return it to the Gardener of the Grove. <o:p></o:p></span></div>
</div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-90602480946608963572016-03-20T21:39:00.001-07:002016-03-20T21:39:28.215-07:00Lucien of the blue robes ~Character history<div class="MsoNormal">
<i><span style="font-family: "Georgia",serif; mso-bidi-font-family: "Times New Roman";">Lucian
means light. </span></i><span style="font-family: "Georgia",serif; mso-bidi-font-family: "Times New Roman";">I was my parents first son. I was going to bring so much
light to their lives, so they named me Lucian. That backfired on them. <o:p></o:p></span></div>
<div class="separator" style="clear: both; text-align: center;">
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<div class="MsoNormal">
<span style="font-family: "Georgia",serif; mso-bidi-font-family: "Times New Roman";">Being “painfully honest” with people had gotten me into a
lot of predicaments throughout my life. My parents didn't like that I didn't
placate them or their friends. They didn't like the fact that I taught myself
some of the basics of Magick. They were embarrassed because of it. “<i>Humans
didn't want that for themselves</i>.” The
final straw for them, was when my father found out about a couple of side
businesses that I had for myself. I can't help that people like to be altered. I’m
not the one who was addicted to the faerie dust and Dwarven tobacco. But I can
and will offer supply if they demand it and people did. But father was gnarled
and in order to not to continue to bring shame upon our family, he gave me 2 choices: military detail or the
wizard college. The stipulation with going to the military was that father
would keep all the money I made and use it how he saw fit. Or with wizard
college, that money would be spent for my tuition, with me not having access to
it. Guess which one I picked? Another stipulation came that I would keep quiet
with where I was from if I went to the wizard college, cause you know, the <b>scandal!
</b>So at 17, off I went to wizard college. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Georgia",serif; mso-bidi-font-family: "Times New Roman";">The staff were surprised about my natural ability and often
thought that the secrecy behind my story was that I was a banished halfling. I didn't
confirm nor deny. I just went about my studies,
learning and getting better. I didn’t give two shits what the staff
thought about me; I was just happy to be away from my family. Another thing that happened at wizard
college: some mages will pay you better
for FD and DT, than the general public. I actually made acquaintances. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Georgia",serif; mso-bidi-font-family: "Times New Roman";">As all of my skill levels grew, I gained the attention of
the Blue Order. They didn’t care that I lack tact. They didn’t care what my background could be
(because even after six years at the college, no one knew). They cared only about what I my abilities
were and that I could see people for who they were and called them on it. So I
was initiated. I also gained the
attention of the Keepers. I was very good with the dead, but not their
families. So luckily, I don't have to deal with the grieving part of it. <o:p></o:p></span></div>
<div class="MsoNormal">
<span style="font-family: "Georgia",serif; mso-bidi-font-family: "Times New Roman";">Shortly after that, the college decided that they would send
me to a royal court to utilize my abilities for the Lady Denzmeal. Have I mentioned
or at least hinted at the fact that I’m painfully honest and can’t help it? Also,
that I have a problem with people who remind me of my father? Or that I hate
social class and conformity to a specific social class? So when said <i>Lady</i> expected me to keep her dirty
secrets because she was a “lady”, why was she shocked that I spilled all of her
dirty secrets after she reminded me of my father? Maybe she was shocked that I
spilled said secrets in front of her people at a party. The people at the party
didn’t know that the lady wasn’t so much a lady on the inside. Especially when
it came to her carnal indiscretions. Again, not my fault she likes some very
weird things. She banished me and swore if she saw me again, she’d have my head on a pike. The college,
they weren’t pleased, but they decided to expedite my graduation. There were
more staff that were impressed that someone stood up to her, so at least I
didn't get kicked out. The college is
one of the few places that I like, so
I'm pleased with myself that I didn't get kicked. <o:p></o:p></span></div>
<br />
<div class="MsoNormal">
<span style="font-family: "Georgia",serif; mso-bidi-font-family: "Times New Roman";">For the last four years, I've been traveling. I go back to the college to learn. I practice.
I have a handful of friends. I
have secret “crops” to help fund my travels. I have loyal clients who know that
my crops are some of the best. I have to keep it simple and private. I like it.
I really like the money. I seem unassuming, and I like that people think that.
It means that I can surprise them later.
It means I know more than people think. Kinda like the Lady… rumor has
it she doesn't make that mistake anymore. <o:p></o:p></span></div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-50892223604351550832016-03-20T21:30:00.001-07:002016-03-20T21:30:25.113-07:00Strife in the Fife of Thife ~part five<div class="MsoNormal">
Our trio headed down the hall and chose the first door they
came to. Roran opened it without hesitation. Standing in the middle of the
small room was a wizard! Must be the same wizard they came across in the
hall…Roran thought as he drew his ax and yelled “wizard!!” to warn the other
two who trailed in behind him.<o:p></o:p></div>
<div class="MsoNormal">
As Sam readied her staff to send down a reign of mage fire
she heard familiar words….the wizard was opening the veil and intended to send
out his own mage fire! Sam had read about Powerbolt battles, but certainly
hadn’t been in any…now was as good of time as any! She took in a deep breath
and pulled in the energy that was fast approaching Roran’s head. She succeeded,
added her own energy to what she’d just pulled in from the wizard and quickly
sent it back his way. His eyes glistened in a devious way as he did the
same…and shot the largest powerbolt Sam had ever seen…right…at…her! She thought
fast, said the magickal words needs faster, and intercepted it, and bounced it
back at the wizard. Right before it reached the wizard; he disappeared into a
puff of smoke, and the powerbolt smashed hard against the back wall of the room,
and took a sizeable chunk out of the brick.<o:p></o:p></div>
<div class="MsoNormal">
Joe pushed Roran and Sam into the room (as they’d only
gotten as far as the doorway) and slammed the door. He turned to them both and
laid into Roran.<o:p></o:p></div>
<div class="MsoNormal">
“What on DAROKA do you think you’re doing?! Who just opens a
door inside a powerful mage’s TOMB like that?!?! Not a weapon drawn among you?
You could have gotten us killed!!”<o:p></o:p></div>
<div class="MsoNormal">
Roran opened his mouth to shout back…but found he really had
nothing, and thought better of it. While had could be a hot head, he wasn’t one
to shout when he knew he was wrong. He took the verbal lashing and sheepishly
nodded in agreement with Joe. Such action calmed Joe quickly.<o:p></o:p></div>
<div class="MsoNormal">
“Yes Joe. You’re right. I was too quick and put us at risk.
I will do better next time. I don’t know where my head was. Clearly this tomb
has many mysteries.” said Roran.<o:p></o:p></div>
<div class="MsoNormal">
“Well…this may cool our heads and line our pockets” Sam said
as she walked up to a chest sitting in the middle of the room they hadn’t
noticed in all the kerfuffle. Joe’s eyes went visibly wider in response and he
hurried over to it.<o:p></o:p></div>
<div class="MsoNormal">
Joe made quick work of picking the lock and flinging the
chest open. Joe whistled through his teeth and said “Woooo my! There must
be…2,000 gold coins in here! At least! We need to stash this somewhere safe.
But where…”<o:p></o:p></div>
<div class="MsoNormal">
“How about we put it behind the barrels in that last room.
Should be safe there.” Said Roran. “We can make it something of a keep.”<o:p></o:p></div>
<div class="MsoNormal">
Joe nodded in agreement and insisted on carrying the chest
himself and had no desire to share or allow the other two to help in any way.<o:p></o:p></div>
<div class="MsoNormal">
They rested once back into the room and munched a few
snacks. As they readied themselves they heard something rustling in the hallway
outside the door. They all prepared their weapons then quietly opened the door.
Down the hall a short ways was a massive bug! Joe became visibly freaked out,
but the other two seemed to relax some. A bug? Pah!<o:p></o:p></div>
<div class="MsoNormal">
Roran walked out first and was once again, wrong. The bug
attacked him quickly and stomped him into the ground. That had to hurt.<o:p></o:p></div>
<div class="separator" style="clear: both; text-align: center;">
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<div class="MsoNormal">
Thankfully Sam was ready and shot off a long distance
powerbolt. She hit the bug pretty squarely, but after the last powerbolt battle
she didn’t have a whole lot of oomf behind it. She did succeed in making it run
away fast though! The party couldn’t catch up. Good enough. Roran needed some
medical attention. He was hit hard! Thank goodness the party had a few heal
potions. Roran drank one down and started to feel a little bit better. However,
being new adventurers as he and Sam were…they needed to rest.<o:p></o:p></div>
<div class="MsoNormal">
The group barred the door to the keep and sat down to rest.
They slept on and off for about an hour, tops. They ate some food, stretched,
cleaned their weapons and got ready to go back into the hallway of doors.<o:p></o:p></div>
<div class="MsoNormal">
They went to the next door down the hallway. Sam very
carefully started to open the door so she might peak inside to check, and no
sooner was she pulled inside and the door was slammed!<o:p></o:p></div>
<div class="MsoNormal">
“Oh no! No no no no!!” yelled Roran. He quickly started
slamming his body into the door. Being quite large as he was, breaking the door
open wasn’t much of a challenge. Inside, attached to a corner of the ceiling
was a giant eye with many tentacles. “Ew you’re an ugly thing aren’t you? Give
me back my wife!” he screamed as he lunged forward swinging his ax.<o:p></o:p></div>
<div class="MsoNormal">
The massive eye monster swiped out at Roran with it’s
tentacles. Roran’s ax met with those tentacles and severed them.<o:p></o:p></div>
<div class="MsoNormal">
Joe threw one of his daggers and cut the tentacle that was
holding Sam captive. She landed on the ground with a thud.<o:p></o:p></div>
<div class="MsoNormal">
Roran again swung his ax, closing distance. The giant eye was
squishy and had no armor. It was no real match for Roran’s ax.<o:p></o:p></div>
<br />
<div class="MsoNormal">
Looking around the room they saw a chest that was visibly
the same as the last one. Roran picked it up as if it were light as a feather
and carried it back to the Keep to be opened there. As time went on in the
tomb, he only felt safe in this one room. And even then, not all THAT safe.<o:p></o:p></div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-26199432139639013092016-03-20T21:22:00.000-07:002016-03-20T21:22:02.798-07:00Strife in the Fife of Thife ~part four<div class="MsoNormal">
As our heroes rested and caught their breath Sam noticed
something written along the length of the hallway. It was runes! Now just to
figured out what these runes meant. Roran tried to get Sam to move but she just
kept shrugging him off. Not even bothering to explain to her cohorts what she
was doing staring at the floor. The men started to wonder if she’d hit her head
extra hard. Then suddenly she jumped into the air and whooped!!</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
“I’ve figured it out! It’s the spell True Shot!! We can
REALLY use this!”<o:p></o:p></div>
<div class="MsoNormal">
The men exchanged looked of confusion as Sam continued to
explain.<o:p></o:p></div>
<div class="MsoNormal">
“Ya know…True Shot! It’s a spell that when cast on weapons
makes them stronger. When you swing your ax for example Roran, it would be as
if you’re even stronger than you are now! This will really help us.”<o:p></o:p></div>
<div class="MsoNormal">
That got through to the men. Suddenly they were pretty
excited by the “time wasted staring at the floor” Yea, that really could help.<o:p></o:p></div>
<div class="MsoNormal">
Down the hall and to the left was another hall. There were
many doors. The group decided to take the first door on the left. They opened
it carefully and much to their surprise there wasn’t anything in here other
than some furnishings and three barrels stacked in a corner.<o:p></o:p></div>
<div class="MsoNormal">
As they were riffling through the barrels they heard a
voice.<o:p></o:p></div>
<div class="MsoNormal">
“Riffling through my things eh? Can’t say I blame you in
here.”<o:p></o:p></div>
<div class="MsoNormal">
The trio spun around to find a dwarf standing on a chair in
the corner looking at them with his arms crossed.<o:p></o:p></div>
<div class="MsoNormal">
“Ah. Have your attention do I?” He said.<o:p></o:p></div>
<div class="MsoNormal">
“I wanted to offer you a way out.”<o:p></o:p></div>
<div class="MsoNormal">
As he spoke, a golden doorway appeared next to him. Through
it Roran and Sam recognized their home back in Krie. They felt homesick upon
seeing their cottage. However they shook it off quickly. They had a job to do.
Corliman needed them.<o:p></o:p></div>
<div class="MsoNormal">
“Thank you kind dwarf; but no thank you. We have a task that
must be accomplished.” said Roran.<o:p></o:p></div>
<div class="MsoNormal">
The dwarf smirks and nods slowly. The golden doorway dims
until it disappears.<o:p></o:p></div>
<div class="MsoNormal">
“Well then; if heroes you be…prove it. Take on my quest and
bring back truth and honesty to the lands.”<o:p></o:p></div>
<div class="MsoNormal">
Both Sam and Roran visibly shifted in their boots and looked
at each other. Both were clearly unsure what to say, but didn’t want to anger
such a clearly powerful dwarf.<o:p></o:p></div>
<div class="MsoNormal">
“Well…sir….” Sputtered Roran.<o:p></o:p></div>
<div class="MsoNormal">
“What might this quest entail? As you may know, we’re
already on a quest. That’s why we’re here in this tomb.”<o:p></o:p></div>
<div class="MsoNormal">
“Already questing eh? Not tomb robbers? Well. That bodes
well for you then. Worry not, I have faith you could do both.” Said the dwarf.<o:p></o:p></div>
<div class="separator" style="clear: both; text-align: center;">
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<div class="MsoNormal">
“I presume you’re familiar with the Oath Stones? The stones
that can usually be found in the middle of each town among other places. I’ve
noticed that they have nearly all but disappeared. You must find the missing
and hidden oath stones, and return them to the people.”<o:p></o:p></div>
<div class="MsoNormal">
All three were stunned and didn’t know what to say. That
sounded like quite the massive under taking.<o:p></o:p></div>
<div class="MsoNormal">
“And to ensure that you continue to strive toward this goal;
swear your oath that you will search for the missing stones until the end of
your days.” And with that, the dwarf pulled a palm sized oath stone out of his
pocket and presented it in front of Roran. “So. What say you?”<o:p></o:p></div>
<div class="MsoNormal">
Roran gulped hard, stepped forward placing his hand on the
stone. “I swear that we will return the stones to the people of Daroka.”<o:p></o:p></div>
<div class="MsoNormal">
As soon as Roran finished he felt the stone disappear under
his hand. “What the!?”<o:p></o:p></div>
<div class="MsoNormal">
“That’d be your first stone to find.” Said the dwarf with a
glint in his eye. That’s the stone of Tenir. It’ll lead you to all the other
stones. Can’t just be given it to ya now; can I? I can tell ya, it’s here
within this tomb. At least there’s that.”<o:p></o:p></div>
<div class="MsoNormal">
“Well,” said Sam, “guess we’d best get out of this room and
start looking. As she looked back toward the dwarf she saw that he was gone.
Disappeared. Our heroes had so much to learn about tomb crawling.<o:p></o:p></div>
<div class="MsoNormal">
To be Continued in part 5<o:p></o:p></div>
<br />
<div class="MsoNormal">
~Submitted to us by Sevan B.<o:p></o:p></div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-21884822979627535142016-03-20T21:16:00.003-07:002016-03-20T21:18:11.089-07:00Strife in the Fife of Thife ~part three<div class="MsoNormal">
Part 2 can be read <a href="http://sagathegame.blogspot.com/2016/03/strife-in-fife-of-thife-part-two.html" target="_blank">here</a></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
The first thing our hero’s noticed when they entered the
tomb was that it wasn’t at all what they expected. Upon contemplation; they
weren’t sure what they were expecting, but it certainly wasn’t this! They
didn’t have long to think about it before they noticed things start to change,
swirl, and smoke appeared from nowhere. The very large door shut behind them
and in the time it took them to look back at the shutting door, and then look
back into the room there were people! A whole room of people! How is this
possible?</div>
<div class="MsoNormal">
In front of them was a pool table where men were playing. To
the right was a full bar and a bar keep wiping down the bar, and there were a
few men sitting around a table talking. As soon as they took in the scene, a
voice boomed from seemingly nowhere,</div>
<div class="MsoNormal">
<o:p></o:p></div>
<div class="MsoNormal">
“In my life I did many things, traveled to many places and
the start of those travels was often a place just…like….this…”<o:p></o:p></div>
<div class="MsoNormal">
Roran and Samantha looked at each other with wide eyes and
Roran spoke first,<o:p></o:p></div>
<div class="MsoNormal">
“Well…we made it in here…what now?”<o:p></o:p></div>
<div class="MsoNormal">
“Um…well…let’s get a drink. I guess.”<o:p></o:p></div>
<div class="MsoNormal">
The duo saddled up to the bar and ordered two Elvin wines.
As they waited for the barman to fetch them, Sam was approached by a very large
man who’d been playing pool.<o:p></o:p></div>
<div class="MsoNormal">
“Hey sweet cheeks” the man grinned. “What’s a pretty little
thing like you doing in a place like this?”<o:p></o:p></div>
<div class="MsoNormal">
Sam turned up to look at the man and sneered. “Go. Away.” she
said through gritted teeth.<o:p></o:p></div>
<div class="MsoNormal">
“Hey now! That’s no way to talk to a stud like me!” the man
replied.<o:p></o:p></div>
<div class="MsoNormal">
Roran jumped in at this point by saying “Hey man! The lady
is with me, and she told you to go away.”<o:p></o:p></div>
<div class="MsoNormal">
The men exchanged words which grew in intensity until it was
clear that they were going to move on to blows. Really, Roran relished the idea
of releasing some nervous energy on this guy’s face and was doing very little
to defuse the situation. However, he thought it best to try not to kill the
guy, as he really wasn’t sure if this was trickery, magick or some other thing
he hadn’t even considered! Better to just try and knock him out.<o:p></o:p></div>
<div class="MsoNormal">
Which he did. With excellent precision. You see…what you
might not know about Roran when you first look at him, is that he is an expert
at all things fighting. He’s got amazing sword skill and is well practiced in
just about anything that could be used as a weapon. His fists are most
absolutely included in that.<o:p></o:p></div>
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After the fight all the people disappeared into vapor,
including the man on the ground. One man was left standing and came rushing up,
grabbed Roran’s hand and shook it excitedly. This was not customary behavior
shortly after Roran knocked a man out!<o:p></o:p></div>
<div class="MsoNormal">
“Hi! I’m lucky Joe! Well, I’m Joe…but I’m pretty lucky, so
everyone calls me Lucky Joe” the man said all the while shaking Roran’s hand.<o:p></o:p></div>
<div class="MsoNormal">
Samantha started to shove Roran along, trying to get him out
of this room (without ever getting a chance to touch her wine…) before
something else happened. Lucky Joe continued to follow along and they heard the
voice again,<o:p></o:p></div>
<div class="MsoNormal">
“Along the way I made many friends, and many enemies. Lucky
Joe was one of my most trusted allies….” as the voice faded off Joe looked
around for source….<o:p></o:p></div>
<div class="MsoNormal">
“Encanticus buddy? Is that you?! Oh this guy…I could tell
some TALES about this guy!! He’s a good guy” Joe said to Roran and Sam grinning
broadly.<o:p></o:p></div>
<div class="MsoNormal">
At the end of the pool room was a thin hallway. It appeared
to go on for quite a distance, and was poorly lit. They had only been in the
hall for a short time when a group of creatures came running up. The hallway
was tight and that made maneuvering difficult, but it was clear these creatures
didn’t have any intention of walking on by! They aimed to fight. They were like
nothing Sam or Roran had ever seen before! Talk skinny legs, short bodies and
the face…of frogs?! Could these creatures be frogmen of lore?<o:p></o:p></div>
<div class="MsoNormal">
Roran was first to connect blows with one of these frog men.
The frogmen wore thin chain mail and their bellies were mostly exposed. The blade of Roran’s sword made quick work of
the first fighter. Samantha couldn’t get past Roran to join in the fighting, so
she opened the veil and let her Powerbolt fly at the next closest enemy. It met
him and he dropped to the ground lifeless.<o:p></o:p></div>
<div class="MsoNormal">
Now it was Joe’s turn to show our duo what he was made of.
He pulled his pair of daggers from their sheaths on his hips, Jumped and
bounded off the wall, landing in front of Roran to slash at the first available
frogman. He damaged the enemy but didn’t drop him.<o:p></o:p></div>
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“There are four frogmen here and one elf a little ways
back!” Joe shouted as he shielded himself from the blows of the frogman he’d
just cut open.<o:p></o:p></div>
<div class="MsoNormal">
<a href="https://3.bp.blogspot.com/-5WZzsCEqQ5Y/Vu91w0JEY1I/AAAAAAAACAw/xjQ_bDkegD4gwKRMa9UU2HHHLHnI4x49A/s1600/frogman02.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://3.bp.blogspot.com/-5WZzsCEqQ5Y/Vu91w0JEY1I/AAAAAAAACAw/xjQ_bDkegD4gwKRMa9UU2HHHLHnI4x49A/s320/frogman02.jpg" width="147" /></a>Roran swung at the frogman while he was distracted and
attacking Joe and finished the job Joe had started. The last creature went down
in similar fashion.<o:p></o:p></div>
<div class="MsoNormal">
Just as the heroes were about to rush the elf they saw him
chanting something, and the frogmen started to glow eerily…then rise! Oh crap!
Roran, Sam and Joe had gotten past two of the frogmen on their way to the elf
and now had to face two enemies on each side of them! They fought hard and fast
and just as the last frogmen dropped to the ground (now for the second time!)
the Elf disappeared in a swirl of smoke.<o:p></o:p></div>
<div class="MsoNormal">
The heroes stopped to take a breath and Joe needed a heal
potion after getting sliced in the arm by one of the frogmen he fought.<o:p></o:p></div>
<br />
<div class="MsoNormal">
To be continued<o:p></o:p></div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-70111681237262835212016-03-20T20:55:00.001-07:002016-03-20T20:55:32.169-07:00Strife in the Fife of Thife ~part two<div class="MsoNormal">
Part 1 can be read <a href="http://sagathegame.blogspot.com/2016/03/we-meet-our-heroes-on-clear-night.html" target="_blank">here</a><o:p></o:p></div>
<div class="MsoNormal">
After bunking down for the night in an abandoned farm house
our hero’s wake with the sun. They have a quick breakfast and put their packs
back on and head out toward Thandimar. As they’re walking along they see six
soldiers walking in formation, coming their way. Thankfully it would appear
that soldiers didn’t notice Sam and Roran. They hide in the bushes as the
soldiers pass, and are able to get back on their way.<o:p></o:p></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://3.bp.blogspot.com/-EykITNb9ePk/Vu9wmefJulI/AAAAAAAACAg/uMv6txoz_YEg96-QzQYl9yOlieMQniKGg/s1600/swordy_crouchy_guy.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://3.bp.blogspot.com/-EykITNb9ePk/Vu9wmefJulI/AAAAAAAACAg/uMv6txoz_YEg96-QzQYl9yOlieMQniKGg/s320/swordy_crouchy_guy.jpg" width="298" /></a></div>
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The walk took the majority of the morning but was pleasantly
uneventful. The only being they encountered was an old man who was tending the
roads and he barely looked up as the hero’s passed by him. He was muttering
something under his breath…something about being understaffed? Our duo didn’t
much care, and chose not to bother the man.<o:p></o:p></div>
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They came over a ridge and below them was Thandimar. It
looked like it was once a lovely and quaint town, but it had since been taken
over by vines, thorns and dust. Long since it was cared for…by the looks of it.<o:p></o:p></div>
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As they stood looking the town over neither noticed a
slithering vine until it had wrapped itself thoroughly around Roran’s ankle.
Roran hacked at the vine but it was no use. As he removed one small vine from
his leg, another one latched on. Samantha knew that hitting it with her staff
would do no good, so she opened the veil and sent her Mages fire- Powerbolt in
the direction the vines were coming from; hoping to hit the base of this
magickal plant. She succeeded and her rage from seeing her husband attacked
fueled her magick fire. The plant withered and slithered away from our heros.<o:p></o:p></div>
<div class="MsoNormal">
Roran and Sam walked quickly toward the town, careful to
avoid the plants that they now saw everywhere. They stopped briefly only to
bandage Roran’s leg.<o:p></o:p></div>
<div class="MsoNormal">
One building stood out from all the rest; the church. It was
well tended and smoke was spiraling from the chimney. Roran and Sam looked at
each other, noticed that the sun was starting to go down. They both suspected,
though quietly, and to themselves; that this was the type of place that was
likely crawling with zombies, and those zombies are going to come out once the
sun was down. The church was looking all
the more inviting just then. They quickly hurried up the front steps and
quietly entered.<o:p></o:p></div>
<div class="MsoNormal">
The Kealiedian church was well kept and warm. There was a
soft glow from the candles, and in front of the alter was a man in robes dusting
an already very clean alter.<o:p></o:p></div>
<div class="MsoNormal">
Roran and Samantha announced their presence followed by
introductions all around. The kind priest’s name is Father Murphy. He looked
quite shocked to see any visitors, and explained that he hadn’t seen anyone
other than his wife in many years! Oh!! His wife! Yes! Maddy (the nun. Nuns
marry Priests in Kealiedian belief structure) would certainly want to meet
these new strangers who had made it through the vines, past the animals and
soldiers to make it safely into the church.<o:p></o:p></div>
<div class="MsoNormal">
Maddy brought out a small dinner for everyone and Roran and
Sam caught the good priest and nun up to speed on their task. Father Murphy
nodded along, seemingly not suprised by our hero’s story at all. He explained
that many had attempted to enter the tomb, but all had failed. Even the tomb
door would never open for anyone. The few people that it did open for either
fled screaming, or never came out. Father Murphy then stood up and went to a
closet just down the hall of the main meeting room. He returned with a simple
looking chain mail and handed it to Roran.<o:p></o:p></div>
<div class="MsoNormal">
“Here. You may borrow this. It’s far better than what you’re
wearing now. You’ll need it if you have any hope of living through this task.”
said Father Murphy.<o:p></o:p></div>
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“Wow. Thank you Father.” said Roran in awe.<o:p></o:p></div>
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“In addition, I’ve got a bit of random gear that may suit
you. Please, go through it in the closet and choose what you think you might
need.” Father Murphy said pointing toward the closet.<o:p></o:p></div>
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Roran and Samantha carefully went through the closet,
choosing only what they thought they might need most. As soon as they were
packed they had a light breakfast and then headed into the church yard where
the cemetery was. It was quite easy to find Encanticus’s tomb as it was the
largest and most ornate tomb. In fact…it was the only tomb! Everything around it
were only simple head stones.<o:p></o:p></div>
<div class="MsoNormal">
As they approached the tomb doors..they opened simply and
easily without so much as a squeak or a squeal. Roran audibly *gulped* and they
both entered the tomb……<o:p></o:p></div>
<br />
<div class="MsoNormal">
Continued in part 3.<o:p></o:p></div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-85468675897237159512016-03-20T20:46:00.000-07:002016-03-20T20:53:44.019-07:00Saga the Game is available for sale!!<div class="MsoNormal">
I wanted to take a pause from stories and lore to talk a bit
about “Saga: the Game” itself.<o:p></o:p></div>
<div class="MsoNormal">
When I started this blog the manual had not yet gone into
publication. Saga the Game is available in three different versions! You can
purchase the <a href="http://www.lulu.com/shop/cp-bussell/saga-the-game-legend-edition-paperback/paperback/product-22489791.html" target="_blank">standard paperback</a> size 8 ½ by 11, you can purchase a <a href="http://www.lulu.com/shop/cp-bussell/saga-the-game-legend-edition/paperback/product-22477261.html" target="_blank">paperbackversion that is spiral bound</a> in size 8 ½ by 11 or the <a href="http://www.lulu.com/shop/cp-bussell/saga-the-game-legend-edition-hardcover/hardcover/product-22489766.html" target="_blank">hard cover version</a> that
is 8 ¼ by 10 ¾. </div>
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<o:p></o:p></div>
<div class="MsoNormal">
<a href="https://3.bp.blogspot.com/-NNGkOxStE2U/Vu9uXKeJE3I/AAAAAAAACAU/A_uhk1TXPP0L8SBxUrk91KTu7p-PTi_cQ/s1600/2016-03-20%2B17.01.03.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://3.bp.blogspot.com/-NNGkOxStE2U/Vu9uXKeJE3I/AAAAAAAACAU/A_uhk1TXPP0L8SBxUrk91KTu7p-PTi_cQ/s320/2016-03-20%2B17.01.03.jpg" width="240" /></a>I wanted to offer these three versions because I believe in
giving as many options as possible. The standard paperback will be a nice addition
to any gamer library, and the spiral bound version is perfect for the game table.
Have you ever lost your page at the table because the binding was too tight and
the book won’t lay flat? Ever tried to keep the book open with cups and gotten
your book wet with a soda can ring? With the spiral bound version of “Saga: the
Game” you won’t have that problem. It also takes up half the precious gaming
table space, which we all know is at a premium! <o:p></o:p></div>
<div class="MsoNormal">
All you need to play “Saga: the Game” is the manual and a
minimum of 20 D20 dice. <o:p></o:p></div>
<div class="MsoNormal">
For ease of play we’ve included a few pre-written character
sheets so you can get the feel of how to create different classes/races of
heroes. You can use these templates, or create your own character. There are
blank character sheets included in the back of the manual.<o:p></o:p></div>
<div class="MsoNormal">
On the back cover of the manual there is<o:p></o:p></div>
a map of the Daroka
continent which includes the graph squares to give a feel for the continent
size and distance between geographical locations and cities.<br />
<div class="MsoNormal">
I’ve just received my personal copy of the manual and I am
so happy with how it has turned out. The map on the back is crisp, bright, and
easy to read and the inside is an easy to read 12pt font.<o:p></o:p></div>
<div class="MsoNormal">
Also in the Legend edition is all the artwork; which is
being created by a few different artists. This really enriches the manual and
brings it to life. <o:p></o:p></div>
<br />
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After so many years of working on this manual, creating the
world, the characters and editing; I am so happy to finally be offering “Saga:
the Game” to all of you.<o:p></o:p></div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-76900492875966832972016-03-20T20:27:00.000-07:002016-03-20T20:32:46.641-07:00Strife in the Fife of Thife ~part one<div class="MsoNormal">
We meet our heroes on a clear night. They’ve gone for a
romantic walk after a quiet dinner at the pub. Roran holds his wife Samantha to
protect her from chill. They lay in the grass just off the path and chat,
snuggle and drift in and out of a light sleep. Before they know it…they’ve
woken up in a strange cow pasture! Wha?! How did this happen? They don’t
recognize their location…somehow very far from the pub and grassy spot where
they’d been cuddling.<o:p></o:p></div>
<div class="MsoNormal">
Samantha; our mage, spots a cottage close by with smoke
billowing from the chimney. “It looks like a friendly enough place Roran. We
should find out where we are…at the very least.”<o:p></o:p></div>
<div class="MsoNormal">
Roran agrees, and the two head off toward the cottage.<o:p></o:p></div>
<div class="MsoNormal">
Right as Roran is about to knock on the door it opens! In
the midst of this very small cottage sits an elderly man in dark robes. Samantha notices his staff; very powerful
markings. Far above her abilities she wagers. The room is full of implements of
cleaning, all tending to their tasks without any human assistance.<o:p></o:p></div>
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<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://4.bp.blogspot.com/-ItXI3RcpJmc/Vu9p2THkFWI/AAAAAAAACAI/Nb85Dlj6cD4bpCKFPN5J1vHIybrzKHk0g/s1600/Wizard-in-Chair-DE133.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="320" src="https://4.bp.blogspot.com/-ItXI3RcpJmc/Vu9p2THkFWI/AAAAAAAACAI/Nb85Dlj6cD4bpCKFPN5J1vHIybrzKHk0g/s320/Wizard-in-Chair-DE133.jpg" width="207" /></a></div>
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<br /></div>
<div class="MsoNormal">
“Come in! Come in! Who might you be now? Let me see…you’re
not from here! Why…I don’t recognize your tattoos. Where are you from? How did
you come to land in my cottage now, eh?” says the old man.<o:p></o:p></div>
<div class="MsoNormal">
Roran puffs up his chest (as a warrior such as himself is known
to do…especially with as little social skills as he possesses.) and states “I
am Roran! And this is my wife Samantha. We hail from the Fife of Krie. We are
on a search for the magickal…”<o:p></o:p></div>
<div class="MsoNormal">
Samantha; being more knowledgeable in matters of social
graces interrupts Roran and asks “and good sir, who might you be? And um…where
might we be?”<o:p></o:p></div>
<div class="MsoNormal">
The old man eyes them both with surprise and mutters “must
have gotten through the confusion somehow…fairies…yes, fairies brought them
here I think. Hmmmm heroes? Not sure they look like heroes? Ah what choice do I
have…” he catches himself and states more loudly;<o:p></o:p></div>
<div class="MsoNormal">
“I am Corliman. You have landed in the Fife of Thife. Since
you are clearly not from these parts you must know that these lands are ruled
by the hard hand of Lord Dinsmeil and his foul henchman….er..soldiers. We are
in great need of being freed and released from the wall of mana confusion that
separates us from all other lands. No one ever comes in here. No one ever gets
out…. I myself, am bound to this cottage. Not free to even leave my own home.
Otherwise, I’d get the items I need to free us all!”<o:p></o:p></div>
<div class="MsoNormal">
Roran gulps hard at these words. “Oh my” what have we gotten
ourselves into? He thinks. It is Samantha who speaks up. “What are these items
that you need Corliman? Could we help?”<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Corliman smiles and nods. “I am first in need of the Staff
of Encanticus. It resides in Thandimar. Thandimar lies to the south of us,
20-30 miles away. There are no roads leading there, for it is a dead town.
You’ll find the staff in the tomb of Encanticus, which is in the middle of the
Thandimar grave yard. Go into the tomb, fetch the staff and bring it back to
me.<o:p></o:p></div>
<div class="MsoNormal">
You’re not intending to go on such a journey with only the
items you have here…are you? No, no, no. That won’t do at all. Here, take what
you need from my old adventuring gear.” He waves to a closet, which opens by
itself.<o:p></o:p></div>
<div class="MsoNormal">
Roran and Samantha take off their packs and compare
Corliman’s gear against their own. Having never been inside a magick tomb they
were unsure just what they might need. They saw healing potions and breaker
healing talismans that they may need. (though both secretly hoped not!)<o:p></o:p></div>
<div class="MsoNormal">
Once packed they were ready to head out toward Thandimar.
They decided to travel around the town of Helmsmar rather than risk going through.
They had no desire to catch the attention of Lord Dinsmeil or his soldiers………<o:p></o:p></div>
<div class="MsoNormal">
Stay tuned for part 2!<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<br />
<div class="MsoNormal">
~Saga submitted by Sevan B.<o:p></o:p></div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0tag:blogger.com,1999:blog-6182860289206299943.post-86130097604939003652016-03-20T19:45:00.003-07:002016-03-20T20:10:14.184-07:00Nettle the wyldling elf Character history<div class="MsoNormal">
Nettle was raised in a traditional Wyldling fashion. He was
raised within the Alfar forest in a tribe that was very tight knit and family
focused. After the war the tribe feared ruin and death. So marriage and child
bearing was of extreme focus. Nettle hear about his (and truly, everyone’s)
need to find a mate and have children; from a very young age.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
This never did set so well with Nettle. He couldn’t put his
finger on it, but it rubbed him all wrong. Whilt he wasn’t against marriage,
and would like to settle down with the right person…he wanted to do so with the
right person. Not just the first person.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As he grew and aged it drew closer to the time when marriage
would be expected- 22. In his tribe, all people should be married by 22. Any
later and you are strongly looked down upon. Nettle has blue hair in a tribe of
mostly green haired wildlings so many of the women of the tribe would bat their
eyes and try to chat him up…he felt like he was nothing more than a trophy to
these women and he didn’t care for that feeling at all.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
In the night a few days before Nettle’s 22nd birthday he
packed a few things into his knapsack and ran away. He could no longer take the
pressure, and wouldn’t marry just anyone. He wanted to seek knowledge, find out
more about the world, and perhaps…find the person who he was meant to be with.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Nettle left a note for his kin and he set out in a southward
direction. (Alfar forest being in the NE corner of the continent of Daroka)
He’d hoped to see other tribes of Wyldlings and perhaps find out more about
their behaviors and traditions. He also had really hoped to learn more magick.
He knew a few spells and delighted in all the potential of magick. Caught up in
his own thoughts he tripped over something and fell flat on his face! The thing
he tripped on yelped and scurried away…but as Nettle rolled over to rub his
knee and nose he’d banged; this thing came up and licked his face! It was a
dog. A skinny dog…he was cute…maybe Nettle could keep this dog. A companion
would be nice. Yes. He’d keep this dog. Now what should his name be? Buttercup
would be a fine name. Nettle had read about how many of the great magicians had
familiars and perhaps Buttercup would be willing to be his familiar.<o:p></o:p></div>
<div class="MsoNormal">
<br /></div>
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The next morning Nettle and Buttercup came across another
tribe of Wyldlings. Nettle went to one of the elders and presented him with a
few items and a few finding from Nettle’s wandering. Nettle asked this Elder
for the magick that’s required to bond Buttercup to Nettle; the Familiar bond.
This Elder was willing, and taught Nettle. The connection between Buttercup and
Nettle became very strong, though not necessarily as strong as someone who
might have started with a baby animal.<o:p></o:p></div>
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Nettle thanked the tribe and continued south. The more he
traveled, the more he enjoyed adventuring. He sought out more magick and more
adventure. The further away from Alfar forest he got, the less he thought about
his tribe.<o:p></o:p></div>
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He came across the first (human) city he’d seen in his young
life. He’d heard from the Elders that elves in the cities cover their hair for
some reason….Nettle, being an elf (and a young elf at that!)…didn’t find it all
that important, and didn’t listen very closely. He stopped before he got too
close the gates and wrapped a length of cloth around his head, covering his
hair. He thought his plan quite ingenious.<o:p></o:p></div>
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As he approached the city gates the guards’ men looked at
him with a most peculiar expression. Nettle thought to himself “Ah. They must
be impressed by my hair covering!” and walked all the taller and prouder. As he
walked through the main street he’d never seen or smelled such a place.
Everyone was looking at Nettle. Some were even whispering to each other and
pointing at him. He was starting to think that perhaps they’d never seen an elf
before. He’d just have to hide his disdain for the city a little better and be
the best example of Elf-kind he could be.<o:p></o:p></div>
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Almost immediately upon thinking this thought he almost
tripped into two glorious and very finely dressed elves. He gazed up at their
ornate hair coverings and it quickly dawned on him why everyone had been looking
at him with such gawking stares. City elves don’t just cover their hair, they
do so with highly involved methods. A lesson Nettle learned that day. Needless
to say…he left the city as quickly as possible.<o:p></o:p></div>
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~Character history submitted by Sevan B.<o:p></o:p></div>
Sevanhttp://www.blogger.com/profile/09604138864893003363noreply@blogger.com0