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Thursday, February 2, 2023

The Wyverns' Dance release

      
 The core rule book for Saga: the Game has ungone many revisions. All of these had different titles when they launched. The first, "Beta Edition" has only one known copy. Hero Edition came out and was printed on the platform Lulu. We discovered DriveThruRPG and released "Epic Adventures" and finally, our current version "Mythic Edition". 

One of the main values of Saga: the Game is that all you need in order to play, is one book, pencils, paper and dice. That's it! 

Originally the core book even came with the first adventure. "The Wyverns Dance" is for starting characters and walks the starting Loremaster through the adventure. It was in every version of the core book, because we felt so strongly. 

That is, until we were ready to publish the Mythic Edition (current, complete and final version of the game). Our printer maxes out at 600 pages and Mythic Edition currently sits around 595 pages, WITHOUT "The Wyverns Dance" so we had to make the difficult call of what to cut, and the adventure was what ended up on the cutting room floor. 

We knew we could release it as a stand alone adventure, as we were starting to release other stand alone adventures to give players more options (though of course, not required to play). "The Wyverns' Dance" sat for a while, waiting to be formatted and put out for sale. Other things kept coming up and taking priority. 

Finally, today!! We are so excited to publish the epic coming of age adventure of Blentor and his quest to bring home a wyvern egg to earn his birthright! There are two ways to get "The Wyverns Dance". If you purchase Mythic Edition digitally, Wyverns Dance is included. Or, you can purchase it as a stand alone adventure. 

If you've purchased Mythic Edition from us before, check your DriveThruRPG account. You should have the updated files available to you at no cost. 






Monday, January 30, 2023

Committing to relaunching the blog

This site has been sorely ignored. That is really unfortunate and in 2023 we want to work to be more transparent and forthcoming about what's going on behind the scenes of Saga: the Game. We've been hard at work updating our main game manual and have also added some new maps that are now available for download. 

But wait, there's more! We're currently working on two new supplements that are sure to take your gaming experience to the next level. 

The first one is "Wyverns' Dance," a rite of passage adventure that focuses on the journey of a young nobleman named Blentor. In this exciting adventure, Blentor must travel to the wilderness and recover Wyverns Eggs. Along the way, he meets the Wyvern Dancers and learns ancient techniques used by the old tribes to steal eggs from Wyverns. As the story progresses, Blentor must make a choice between a life of a nobleman or a life of an adventurer. This supplement explores the conflict between what we want to do and what is expected of us. 

The second supplement, our fourth "naughty title," is called "The Call Girls of Lollypop Lane." This one takes a critical look at the sex work trade and the dangers that come with an unregulated industry, like human trafficking. The heroes in this story are called upon by local sex workers to investigate the death of a young elf woman who was kidnapped by organized criminals. Trying to bring justice for this woman will pit the heroes against the underbelly of society. 

Both of these supplements are sure to provide an exciting and thought-provoking gaming experience. We can't wait for you to check them out! 
Thanks for your continued support and stay tuned for more update.

All our titles can be purchased through DriveThruPRG, where you can also follow us and get notifications when new titles are added. Saga: the Game store

Tuesday, July 3, 2018

We're having a sale! Happy birthday Sevan

July is the birth month of our book editor, cover designer and map artist Sevan! As such, we want to celebrate with you. Selected titles are 80% off for all of July!!! You can't beat that if you tried. Then we'll be participating in the 12 days of Christmas summer sale at the end of July with many other DriveThruRPG stores to offer you even more titles at discounted prices. It's going to be a great month!

Click here to get to our DriveThruRPG page to see all the titles that are available, including sale titles.

Sunday, April 29, 2018

Patreon and what's happening around the shop.



Hi folks!
 

Let's get to the biggest news first. We have a Patreon account now! Joining at any level gets you access to the blog, and first view of new spells, maps, NPCs and magic items WELL before they're even in print. At the $5 level you get first view of everything that comes out digitally. These items are also included in your patron, which saves you money every month on Saga. We have some fun things at higher levels too, and I hope you'll check it out.

We've been hard at work on May's maps and supplements. The last few things we got out into the store were simple and short, but jam packed with content. The items we're working on right now are a bit longer and full of new concepts to help your game.
CP is working on "The Big Book of Small Quests (and one Large one)" and Sevan has a stack of maps to work on. Some of those maps will be part of "The Big Book of Small Quests", some of them will stand alone.

We also have finally perfected the printed version of The Tabletop Companion and it should be available for print very soon. Our proof should get here any day and then we can make it available to you!

Saturday, February 3, 2018

Great news!

An update has been a very long time coming, so I apologize for that!

So much has happened with Saga - The Game and we have to share it with you!  

We have updated and released a new version of the game:  Epic Adventures.  We are really excited about this release because of all the stuff that we have updated in the manual!  Also, we have moved from Lulu Publishing over to DriveThruRPG.com.  This new (to us) website is where it is at in the gaming world and you need to check out our new products:

1.      Saga - The Game:  Epic Adventures Manual in hard cover, soft cover and DIGITAL DOWNLOAD!
2.      A Loremaster or GM Screen
3.      Character Sheet Books (available soon in different color covers) and individual sheet digital downloads
4.      Tabletop Companion available in digital download

We are in the process of getting printed versions of all of the things that we have available digitally on DriveThruRPG.com.  The first Adventure Module will be coming out soon and it features a long-term campaign.  

One of the best things that we have coming up is we are doing a GIVEAWAY!!!!  If you go to our Facebook page and like/follow us, you will see when the Giveaway launches so that you stand a chance to win a soft cover manual, softcover tabletop companion and character sheet book in the color cover of your choice (from the ones available).  

We have so much more coming and we can’t wait to share it with you!  Keep coming back for more updates and game on!


Wednesday, April 27, 2016

Saga of Hester the Jester ~New wheels

The trio arrive in the town and it's elvin. They're stopped right away by two knights, but the knights look the trio over and wave Toughas on. In the town kids are frolicking, bars are hopping, glow globes are lit and are quite ornate. It’s a lovely little town. Toughas finds a stable and the elves there take charge of the two horses and see to it that they are taken back to their rightful owner. The man of the stable takes one look at the large horse that Pickles is disguised as and insists that he can’t take such a large horse. Toughas (disguised as a tall elf) drives around back, Lucien turns him back into
Pickles and Toughas goes around front with Pickles and pretends that this was all elfy fun and what a silly prank that was!! The man believes it, and thinks it’s a fantastic prank and is quite hilarious, and a great joke. Boys comes around and unhook Pickles and start to tend to the carriage and Pickles.

Toughas talks to the stable master about trading in the wagon for a new one. His cousin Jess restores old wagons like ours and would likely be interested in our carriage. They'll meet up with him tomorrow at 7am.

They all make their way to the inn and check in. Hester checks in under an artificial name. Toughas is still looking like an elf, and Lucien has his robes drawn up around his face. They go up to their room and after Toughas's spell wears off, he heads down for a bath at the bath house. The elves seem very concerned and weirded out by the trogger, and as Toughas tries to walk up the stairs to get back to the room he's stopped by one of the inn staff who insists on following Toughas up to Lucien's room to verify that Toughas belongs there. Lucien tells a lie about Toughas being "the Master's" number one servant. The man believes the lie and escorts himself out quickly.

Lucien sees an elf hovering and flying outside our window, staring at Toughas. Lucien shews him away and draw all the curtains to the room. A young man knocks on the door with a cart and bubbly. Hester was hiding in the cart, and enters our room. They all share some bubbly and then head to bed early.

Around 6am everyone wakes up, gets their stuff together and head down to the restaurant for first breakfast. They all discuss the plan first since Toughas looks different than the first time they were at the barn.

Lucien and Toughas go walking down to meet the stable master. Toughas is dressed as a servant in a cloak and linen clothes. No armor. The men are already up and playing cards. They buy the story about being the tall elf's servants. They are not impressed by enchanted Mr. Pickles and want him out of the stable by the end of the day. The men hook up a different animal to the carriage and head off.
They leave the town and head down a country road. Eventually they pull up to a farm about an hour later. There are a number of wagons and carriages in the yard, and they're all human designed. There's even a chariot! Everyone hops down, Toughas is handed the reigns to the beast and is told to "handle the beast, servant."

Toughas comes back to rejoin the group and the man they’re here to see is named Jess.

He is completely failing to not show his excitement over the carriage. He's looking it over, inside and out. Lucien and Jess are talking shop, going about their bartering. Jess takes Lucien into the barn and shows him a prairie schooner (think, American west Oregon trail…). It's BASIC. Lucien asks about anything else, hoping he can get a wagon that is a bit better than that. Apparently Jess's cousin Ezra has been wanting some horses of Jess's and is hoping Ezra would trade a carriage for the horses, and Jess can get the carriage from Lucien. Toughas has to sweeten the pot with a large ruby from the frog men from way way back. He’s been carrying it for months. That does the trick. This new carriage is a sturdy cold storage van. They do all the paperwork, transfer all the gear from one carriage to the other. It takes quite a while to dot the i's and cross the ts.

After all the paperwork they finally make it back to the stable to pick up Mr. Pickles and have him attached to the new carriage. Then they go to the Inn to pick up Hester. There were some Domini knights sniffing around for Hester, but the stable hand told them to f' off.

Thursday, April 14, 2016

Saga of Hester the Jester ~The Shapeshifting Trogger

About two weeks and five days down the road from Aleria they're back in human lands. Lucien, Toughas and Hester are coming through a prairie between forests. They enter the forest and see a freshly downed tree blocking the road. There is a man who is failing to be stealthy and they spot him. Lucien and Toughas switch places so Toughas is driving the carriage right up to the "trap" but they know they're there. Four people come around behind our carriage, with one of them being a wizard. One shouts for Toughas to stop and turn himself in.

Toughas steps down off the carriage as if he's surrendering, and then turns and barrels into the girl who's behind the carriage. He hits her with all his weight and knocks her clean out to the ground.
Lucien creates a great arcane shield. The bad guy from the front fires a bolt from his crossbow at Lucien. Toughas takes down one guy who attacks him as a counter attack, and another guy during his own turn. Hester even jumps against the guy, pushes someone in the back of the head and he goes down as well! Knocked out! The guy with the crossbow gives chase to Lucien and ends up shooting an arrow into his own friend who's on the ground.... oops. Their mage fails to rend the veil...and Toughas sticks him through with the rapier and kills him.

The big bad guy who was left turns and runs away.

After the fight is over Toughas moves the log out of the way, Lucien immolates the bodies, casts some spells and heals up. Then they're back on the road to Domni. Lucien has read enough of the spell books and practiced enough to have learned "scry lock" and "resist pain" spells.
They pull off to the side of the road for Lucien to cast scry lock on the carriage. It appears to be locked for five years, making it so that no one can magically spy on the carriage or any of its contents. Hester and Toughas go to the stream and go fishing. Toughas catches five fish and Hester starts frying them up on the spot. They mix them in with fresh onions. Lucien scrubs down Pickles and they have a nice rest.

They believe, from looking at the map that they can make it to the river, and the ferry by night fall. As they travel on, they're encountered by two knights on horseback. One says "this madness ends now! You will relent Lady Densmeal's property!!

Nope.

The group scoff at the idea and the melee will soon begin. Toughas, who had been driving the wagon hops down to the ground and gets ready as the knights charge toward us. Hester is able to move first, and with quick thinking she uses her voice of the herald (a spell that makes the voice boom, loud enough to be heard for miles) to spook one of the horses. She screams "boogity boo!!!!" and the knights have to spend their time reigning in their horses. One is thrown from his horse, but he doesn't fall to the ground. He attempts to swing at Hester and fails...throwing his sword. He pulls out a short sword from his belt.

Toughas runs at the man who's fallen from his horse and goes to stab him. He fails, hitting the shield but the shield looks a mess. Lucien sends magical pain at the other guy who crumples to the ground screaming in pain until he faints and is quiet now. Toughas stabs at the other fellow dead. Lucien goes after the runaway carriage and Pickles. The fight is over and Hester goes to find the runaway horses and grabs them. While all this is happening the man who Hester knocked out wakes up and starts shouting.

They get some information out of him, strip him of his armor and weapons. He was commissioned by his Lieutenant, not by Densmeal herself. He had a drawing of us, and our carriage, pulled by Pickles. He knew that we had a staff that he was supposed to get from us, and that it would be wrapped in silk rope.

Lucien finds a stick about the same size as the wand and he and Hester get into the carriage, Toughas ties the horses to the back of the carriage and gets into the driver seat. They drive past an insectoid mound, not wishing to stop there. The large bugs give them all the heeby jeebies. They pull off the road to have Lucien disguise Toughas magically. Lucien turns him into an albino hornless trogger, and both Hester and Lucien find this utterly hilarious.

They get back on the road and drive on. For the next three hours Toughas looks weird and different. They drive past six different wagons of people on the road, who now have seen this odder version of the trio. Or, Toughas at least. Lucien and Hester and hidden inside the carriage. They see a sign for Stanley's Landing and will be there in two more hours. The spell has worn off Toughas, so they pull over and have it reapplied. Lucien changes Pickles into a very large horse, and turns Toughas into a really tall elf with zits in place of the horns and protrusions.